diff options
Diffstat (limited to 'src/libjin')
-rw-r--r-- | src/libjin/Core/Game.cpp | 6 | ||||
-rw-r--r-- | src/libjin/Core/Game.h | 2 | ||||
-rw-r--r-- | src/libjin/core/game.cpp | 6 | ||||
-rw-r--r-- | src/libjin/core/game.h | 2 | ||||
-rw-r--r-- | src/libjin/modules.h | 12 |
5 files changed, 14 insertions, 14 deletions
diff --git a/src/libjin/Core/Game.cpp b/src/libjin/Core/Game.cpp index 929cc07..c5dd5a5 100644 --- a/src/libjin/Core/Game.cpp +++ b/src/libjin/Core/Game.cpp @@ -26,7 +26,7 @@ namespace core _running = true; Event e; int previous = getMilliSecond(); - float dt = MS_PER_UPDATE / 1000.0f; + int dt = MS_PER_UPDATE; while (_running) { while (jin::input::pollEvent(&e)) @@ -38,13 +38,13 @@ namespace core SAFECALL(_onDraw); wnd->swapBuffers(); const int current = getMilliSecond(); - dt = (current - previous) / 1000.0f; + dt = current - previous; const int wait = MS_PER_UPDATE - (current - previous); previous += MS_PER_UPDATE; if (wait > 0) { sleep(wait); - dt = MS_PER_UPDATE / 1000.0f; + dt = MS_PER_UPDATE; } else previous = current; diff --git a/src/libjin/Core/Game.h b/src/libjin/Core/Game.h index 9359487..31f32d8 100644 --- a/src/libjin/Core/Game.h +++ b/src/libjin/Core/Game.h @@ -18,7 +18,7 @@ namespace core typedef void(*onLoad)(); typedef void(*onEvent)(jin::input::Event* e); - typedef void(*onUpdate)(float dt); + typedef void(*onUpdate)(int dt); typedef void(*onDraw)(); struct Setting : SettingBase diff --git a/src/libjin/core/game.cpp b/src/libjin/core/game.cpp index 929cc07..c5dd5a5 100644 --- a/src/libjin/core/game.cpp +++ b/src/libjin/core/game.cpp @@ -26,7 +26,7 @@ namespace core _running = true; Event e; int previous = getMilliSecond(); - float dt = MS_PER_UPDATE / 1000.0f; + int dt = MS_PER_UPDATE; while (_running) { while (jin::input::pollEvent(&e)) @@ -38,13 +38,13 @@ namespace core SAFECALL(_onDraw); wnd->swapBuffers(); const int current = getMilliSecond(); - dt = (current - previous) / 1000.0f; + dt = current - previous; const int wait = MS_PER_UPDATE - (current - previous); previous += MS_PER_UPDATE; if (wait > 0) { sleep(wait); - dt = MS_PER_UPDATE / 1000.0f; + dt = MS_PER_UPDATE; } else previous = current; diff --git a/src/libjin/core/game.h b/src/libjin/core/game.h index 9359487..31f32d8 100644 --- a/src/libjin/core/game.h +++ b/src/libjin/core/game.h @@ -18,7 +18,7 @@ namespace core typedef void(*onLoad)(); typedef void(*onEvent)(jin::input::Event* e); - typedef void(*onUpdate)(float dt); + typedef void(*onUpdate)(int dt); typedef void(*onDraw)(); struct Setting : SettingBase diff --git a/src/libjin/modules.h b/src/libjin/modules.h index 2e8e36f..171c691 100644 --- a/src/libjin/modules.h +++ b/src/libjin/modules.h @@ -6,7 +6,7 @@ #define JIN_MODULES_AUDIO 1 #define JIN_AUDIO_SDLAUDIO 1 -#define JIN_AUDIO_OPENAL 0 +#define JIN_AUDIO_OPENAL 1 #define JIN_MODULES_RENDER 1 @@ -21,22 +21,22 @@ #define JIN_MODULES_NET 1 -#define JIN_MODULES_PHYSICS 0 +#define JIN_MODULES_PHYSICS 1 #define JIN_PHYSICS_BOX2D 1 #define JIN_PHYSICS_NEWTON 1 -#define JIN_MODULES_TILEMAP 0 +#define JIN_MODULES_TILEMAP 1 -#define JIN_MODULES_UI 0 +#define JIN_MODULES_UI 1 -#define JIN_MODULES_TOOLS 0 +#define JIN_MODULES_TOOLS 1 #define JIN_TOOLS_COMPONENT 1 #define JIN_TOOLS_EVENTMSGCENTER 1 #define JIN_TOOLS_XML 1 #define JIN_TOOLS_CSV 1 #define JIN_TOOLS_JSON 1 -#define JIN_MODULES_THREAD 0 +#define JIN_MODULES_THREAD 1 #define JIN_MODULES_TIME 1 #define JIN_TIME_SDL 1 |