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-rw-r--r--src/lua/core/luaopen_core.cpp43
1 files changed, 43 insertions, 0 deletions
diff --git a/src/lua/core/luaopen_core.cpp b/src/lua/core/luaopen_core.cpp
new file mode 100644
index 0000000..c8df1b6
--- /dev/null
+++ b/src/lua/core/luaopen_core.cpp
@@ -0,0 +1,43 @@
+#include "lua/luax.h"
+#include "libjin/jin.h"
+
+namespace jin
+{
+namespace lua
+{
+ using namespace jin::core;
+
+ static int l_running(lua_State* L)
+ {
+ bool running = Game::get()->running();
+ luax_pushboolean(L, running);
+ return 1;
+ }
+
+ static int l_quit(lua_State* L)
+ {
+ Game::get()->quit();
+ return 0;
+ }
+
+ static int l_exit(lua_State* L)
+ {
+ Game::get()->exit();
+ return 0;
+ }
+
+ static const luaL_Reg f[] = {
+ {"running", l_running},
+ {"quit", l_quit}, // for end game loop
+ {"exit", l_exit}, // for exit whole game
+ {0, 0}
+ };
+
+ int luaopen_core(lua_State* L)
+ {
+ luax_newlib(L, f);
+
+ return 1;
+ }
+}
+} \ No newline at end of file