diff options
Diffstat (limited to 'src/lua/graphics/luaopen_JSL.cpp')
-rw-r--r-- | src/lua/graphics/luaopen_JSL.cpp | 145 |
1 files changed, 0 insertions, 145 deletions
diff --git a/src/lua/graphics/luaopen_JSL.cpp b/src/lua/graphics/luaopen_JSL.cpp deleted file mode 100644 index 1c46f84..0000000 --- a/src/lua/graphics/luaopen_JSL.cpp +++ /dev/null @@ -1,145 +0,0 @@ -#include "lua/luax.h" -#include "lua/common/common.h" -#include "libjin/jin.h" - -namespace jin -{ -namespace lua -{ - - using namespace jin::graphics; - - typedef Texture Image; - - static inline Ref<JSLProgram>& checkJSLProgram(lua_State* L) - { - Proxy* proxy = (Proxy*)luax_checktype(L, 1, JIN_GRAPHICS_SHADER); - return proxy->getRef<JSLProgram>(); - } - - static enum VARIABLE_TYPE - { - INVALID = 0, - - NUMBER, - IMAGE, - CANVAS, - VEC2, - VEC3, - VEC4, - COLOR, - }; - - static VARIABLE_TYPE strToType(const char* str) - { - std::string s = std::string(str); - if (s == "number") return NUMBER; - else if (s == "Image") return IMAGE; - else if (s == "Canvas") return CANVAS; - else if (s == "vec2") return VEC2; - else if (s == "vec3") return VEC3; - else if (s == "vec4") return VEC4; - else if (s == "Color") return COLOR; - else return INVALID; - } - - /** - * Use send function send variables to JSL program. - */ - static int l_send(lua_State* L) - { - Ref<JSLProgram>& ref = checkJSLProgram(L); - // number Image Texel - const char* typestr = luax_checkstring(L, 2); - // variable name - const char* variable = luax_checkstring(L, 3); - if (typestr != nullptr) - { - int type = strToType(typestr); - switch (type) - { - case NUMBER: - { - float number = luax_checknumber(L, 4); - ref->sendFloat(variable, number); - break; - } - case IMAGE: - { - Proxy* proxy = (Proxy*)luax_checktype(L, 4, JIN_GRAPHICS_IMAGE); - Ref<Image>& tex = proxy->getRef<Image>(); - ref->sendTexture(variable, tex.getObject()); - break; - } - case CANVAS: - { - Proxy* proxy = (Proxy*)luax_checktype(L, 4, JIN_GRAPHICS_CANVAS); - Ref<Canvas>& canvas = proxy->getRef<Canvas>(); - ref->sendCanvas(variable, canvas.getObject()); - break; - } - case VEC2: - { - float x = luax_checknumber(L, 4); - float y = luax_checknumber(L, 5); - ref->sendVec2(variable, x, y); - break; - } - case VEC3: - { - float x = luax_checknumber(L, 4); - float y = luax_checknumber(L, 5); - float z = luax_checknumber(L, 6); - ref->sendVec3(variable, x, y, z); - break; - } - case VEC4: - { - float x = luax_checknumber(L, 4); - float y = luax_checknumber(L, 5); - float z = luax_checknumber(L, 6); - float w = luax_checknumber(L, 7); - ref->sendVec4(variable, x, y, z, w); - break; - } - case COLOR: - { - color col; - col.rgba.r = luax_checkinteger(L, 4); - col.rgba.g = luax_checkinteger(L, 5); - col.rgba.b = luax_checkinteger(L, 6); - col.rgba.a = luax_checkinteger(L, 7); - ref->sendColor(variable, &col); - break; - } - default: - return 0; - } - } - return 1; - } - - static int l_gc(lua_State* L) - { - Proxy* proxy = (Proxy*)luax_checktype(L, 1, JIN_GRAPHICS_SHADER); - proxy->release(); - return 0; - } - - static const luaL_Reg f[] = { - { "__gc", l_gc }, - { "send", l_send }, - { 0, 0 } - }; - - /** - * JSL program - */ - int luaopen_JSL(lua_State* L) - { - luax_newtype(L, JIN_GRAPHICS_SHADER, f); - return 0; - } - -} -}
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