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-rw-r--r--src/lua/modules/audio/audio.cpp123
1 files changed, 0 insertions, 123 deletions
diff --git a/src/lua/modules/audio/audio.cpp b/src/lua/modules/audio/audio.cpp
deleted file mode 100644
index 198323d..0000000
--- a/src/lua/modules/audio/audio.cpp
+++ /dev/null
@@ -1,123 +0,0 @@
-#include "lua/modules/luax.h"
-#include "lua/modules/types.h"
-#include "lua/common/common.h"
-#include "libjin/jin.h"
-
-namespace JinEngine
-{
- namespace Lua
- {
-
- using namespace JinEngine::Audio;
- using namespace JinEngine::Filesystem;
-
- typedef SDLAudio Audio;
- typedef SDLSource Source;
-
- static int l_init(lua_State* L)
- {
- Audio::Setting setting;
- setting.samplerate = 44100;
- setting.samples = 44100;
- if (!Audio::get()->init(&setting))
- {
- luax_error(L, "could not init audio");
- luax_pushboolean(L, false);
- return 1;
- }
- luax_pushboolean(L, true);
- return 1;
- }
-
- static int l_play(lua_State* L)
- {
- Audio::get()->play();
- return 0;
- }
-
- static int l_stop(lua_State* L)
- {
- Audio::get()->stop();
- return 0;
- }
-
- static int l_pause(lua_State* L)
- {
- Audio::get()->pause();
- return 0;
- }
-
- static int l_resume(lua_State* L)
- {
- Audio::get()->resume();
- return 0;
- }
-
- static int l_setVolume(lua_State* L)
- {
- float volume = luax_checknumber(L, 1);
- Audio::get()->setVolume(volume);
- return 0;
- }
-
- static int l_newSource(lua_State* L)
- {
- AssetDatabase* fs = AssetDatabase::get();
- const char* f = luax_checkstring(L, 1);
- Buffer b;
- if (!fs->exists(f))
- {
- error(L, "No such image %s", f);
- goto fail;
- }
- if (!fs->read(f, b))
- {
- error(L, "Failed to read source file %s", f);
- goto fail;
- }
- Source* src = Source::createSource((void*)&b, b.size());
- if (src == nullptr)
- {
- error(L, "Failed to decode source file %s", f);
- goto fail;
- }
- Proxy* proxy = (Proxy*)luax_newinstance(L, JIN_AUDIO_SOURCE, sizeof(Proxy));
- proxy->bind(new Ref<Source>(src, JIN_AUDIO_SOURCE));
- return 1;
- fail:
- luax_pushnil(L);
- return 1;
- }
-
- static int l_destroy(lua_State* L)
- {
- Audio* audio = Audio::get();
- audio->quit();
- return 0;
- }
-
- static const luaL_Reg f[] = {
- { "init", l_init },
- { "play", l_play },
- { "stop", l_stop },
- { "pause", l_pause },
- { "resume", l_resume },
- { "setVolume", l_setVolume },
- { "newSource", l_newSource },
- { "destroy", l_destroy },
- { 0, 0 }
- };
-
- extern int luaopen_Source(lua_State* L);
-
- int luaopen_audio(lua_State* L)
- {
- luaopen_Source(L);
-
- luax_newlib(L, f);
-
- return 1;
- }
-
- } // namespace Lua
-} // namespace JinEngine \ No newline at end of file