diff options
Diffstat (limited to 'src/lua/modules')
-rw-r--r-- | src/lua/modules/_embed/boot.lua.h | 171 | ||||
-rw-r--r-- | src/lua/modules/_embed/embed.h | 46 | ||||
-rw-r--r-- | src/lua/modules/_embed/graphics.lua.h | 4 | ||||
-rw-r--r-- | src/lua/modules/_embed/keyboard.lua.h | 15 | ||||
-rw-r--r-- | src/lua/modules/_embed/mouse.lua.h | 14 | ||||
-rw-r--r-- | src/lua/modules/_embed/net.lua.h | 4 | ||||
-rw-r--r-- | src/lua/modules/_embed/path.lua.h | 14 | ||||
-rw-r--r-- | src/lua/modules/event/event.cpp | 50 | ||||
-rw-r--r-- | src/lua/modules/graphics/graphics.cpp | 1 | ||||
-rw-r--r-- | src/lua/modules/jin.cpp | 109 | ||||
-rw-r--r-- | src/lua/modules/jin.h | 27 | ||||
-rw-r--r-- | src/lua/modules/joypad/joypad.cpp | 2 | ||||
-rw-r--r-- | src/lua/modules/keyboard/keyboard.cpp | 1 | ||||
-rw-r--r-- | src/lua/modules/luax.h | 2 | ||||
-rw-r--r-- | src/lua/modules/thread/Thread.cpp | 2 |
15 files changed, 38 insertions, 424 deletions
diff --git a/src/lua/modules/_embed/boot.lua.h b/src/lua/modules/_embed/boot.lua.h deleted file mode 100644 index f7ffc43..0000000 --- a/src/lua/modules/_embed/boot.lua.h +++ /dev/null @@ -1,171 +0,0 @@ -/* boot.lua */ -static const char* boot_lua = R"( -jin.args[2] = jin.args[2] or '.' -jin.filesystem.init() -jin.filesystem.mount(jin.args[2]) - -------------------------------------------------------------------------- --- Config game -------------------------------------------------------------------------- - -jin.config = {} -if jin.filesystem.exist("config.lua") then - jin.config = require "config" -end -jin.config.width = jin.config.width or 576 -jin.config.height = jin.config.height or 448 -jin.config.vsync = jin.config.vsync or true -jin.config.title = jin.config.title or ("jin v" .. jin.version) -jin.config.resizable = jin.config.resizable or false -jin.config.fullscreen = jin.config.fullscreen or false -jin.config.fps = jin.config.fps or 60 - -------------------------------------------------------------------------- --- Initialize sub systems -------------------------------------------------------------------------- - -jin.graphics.init(jin.config) -jin.audio.init() --- TODO: ϵͳģ - -------------------------------------------------------------------------- --- Default game loop -------------------------------------------------------------------------- - -local function call(func, ...) - if func then - return func(...) - end -end - -function jin.core.run() - call(jin.core.onLoad) - local dt = 0 - local previous = jin.time.second() - local current = previous - while jin.core.running() do - for _, e in pairs(jin.event.poll()) do - if e.type == "keydown" then - jin.keyboard.set(e.key, true) - elseif e.type == "keyup" then - jin.keyboard.set(e.key, false) - end - call(jin.core.onEvent, e) - end - previous = current - current = jin.time.second() - dt = current - previous - call(jin.core.onUpdate, dt) - jin.graphics.clear() - call(jin.core.onDraw) - jin.graphics.present() - -- sleep 1 ms - jin.time.sleep(0.001) - end -end - -------------------------------------------------------------------------- --- No game handler -------------------------------------------------------------------------- - -jin.core.setHandler = function(handler) - if handler == nil then - return - end - jin.core.onLoad = handler.onLoad - jin.core.onEvent = handler.onEvent - jin.core.onUpdate = handler.onUpdate - jin.core.onDraw = handler.onDraw -end - -jin.nogame = { - cs = 64, - sw = jin.graphics.getWidth(), - sh = jin.graphics.getHeight(), - cw = 0, - ch = 0, - ww = 6, - ww2 = 6*2, - speed = 4, - t = 0, - onLoad = function() - local nogame = jin.nogame - nogame.cw = nogame.sw / nogame.cs - nogame.ch = nogame.sh / nogame.cs - nogame.t = nogame.ww - 1 - end, - onEvent = function(e) - if e.type == 'quit' then - jin.core.stop() - end - end, - onUpdate = function(dt) - print(dt) - local nogame = jin.nogame - nogame.t = nogame.t + dt * nogame.speed - if nogame.t > nogame.ww2 then - nogame.t = nogame.t - nogame.ww2 - end - end, - circle = function(x, y, r) - local nogame = jin.nogame - if r % nogame.ww2 > nogame.ww then - return - end - r = math.sin((r/nogame.ww)*math.pi)*nogame.cs/2 - local fact = (x + y) / nogame.ch * nogame.cw - jin.graphics.setColor( - 155 + 100 * math.sin(fact), - 155 + 100 * math.cos(fact), - 155 + 100 * math.sin(fact * fact), - 255 - ) - jin.graphics.circle("fill", x*nogame.cs + nogame.cs/2, y*nogame.cs + nogame.cs/2, r) - end, - onDraw = function() - local nogame = jin.nogame - for y = 0, nogame.ch - 1 do - for x = 0, nogame.cw - 1 do - nogame.circle(x, y, nogame.t+x+y) - end - end - end -} - -------------------------------------------------------------------------- --- Boot jin -------------------------------------------------------------------------- - -local function onError(msg) - local tab = ' ' - print("Error:\n" .. msg) - function jin.core.onEvent(e) - if e.type == 'quit' then - jin.core.stop() - end - end - local ww, wh = jin.graphics.getSize() - function jin.core.onDraw() - jin.graphics.write("Error: ", 10, 10, 30, 3, 30) - jin.graphics.write(msg, 10, 50) - end -end - -local function boot() - if jin.filesystem.exist("main.lua") then - -- require main game script - xpcall(function() require"main" end, onError) - jin.core.run() - else - -- no game - jin.core.setHandler(jin.nogame) - jin.core.run() - end - jin.graphics.destroy() - jin.audio.destroy() - jin.core.quit() -end - -xpcall(boot, onError) - -)"; diff --git a/src/lua/modules/_embed/embed.h b/src/lua/modules/_embed/embed.h deleted file mode 100644 index 8d0ba85..0000000 --- a/src/lua/modules/_embed/embed.h +++ /dev/null @@ -1,46 +0,0 @@ -#ifndef __JIN_LUA_EMBED_H -#define __JIN_LUA_EMBED_H -#include <cstring> - -namespace jin -{ -namespace embed -{ - -#define embed(L, script, name)\ - if(luax_loadbuffer(L, script, strlen(script), name) == 0)\ - lua_call(L, 0, 0); - - /** - * embed structure. - */ - struct jin_Embed - { - const char* file, *source; - }; - - static void boot(lua_State* L) - { - // embed scripts - #include "graphics.lua.h" - #include "keyboard.lua.h" - #include "mouse.lua.h" - #include "boot.lua.h" - - // in order - const jin_Embed scripts[] = { - { "graphics.lua", graphics_lua }, - { "keyboard.lua", keyboard_lua }, - { "mouse.lua", mouse_lua }, - { "boot.lua", boot_lua }, - { 0, 0 } - }; - - for (int i = 0; scripts[i].file; ++i) - embed(L, scripts[i].source, scripts[i].file); - } - -} // embed -} // jin - -#endif
\ No newline at end of file diff --git a/src/lua/modules/_embed/graphics.lua.h b/src/lua/modules/_embed/graphics.lua.h deleted file mode 100644 index 1414efc..0000000 --- a/src/lua/modules/_embed/graphics.lua.h +++ /dev/null @@ -1,4 +0,0 @@ -/* graphics.lua */ -static const char* graphics_lua = R"( -jin.graphics = jin.graphics or {} -)"; diff --git a/src/lua/modules/_embed/keyboard.lua.h b/src/lua/modules/_embed/keyboard.lua.h deleted file mode 100644 index 77bf3a9..0000000 --- a/src/lua/modules/_embed/keyboard.lua.h +++ /dev/null @@ -1,15 +0,0 @@ - -static const char* keyboard_lua = R"( -jin.keyboard = jin.keyboard or {} - -local keys = {} - -function jin.keyboard.isDown(k) - return keys[k] -end - -function jin.keyboard.set(k, status) - keys[k] = status -end - -)"; diff --git a/src/lua/modules/_embed/mouse.lua.h b/src/lua/modules/_embed/mouse.lua.h deleted file mode 100644 index 3c222f3..0000000 --- a/src/lua/modules/_embed/mouse.lua.h +++ /dev/null @@ -1,14 +0,0 @@ -static const char* mouse_lua = R"( -jin.mouse = jin.mouse or {} - -local button = {} - -function jin.mouse.isDown(btn) - return button[btn] -end - -function jin.mouse.set(btn, status) - button[btn] = status -end - -)";
\ No newline at end of file diff --git a/src/lua/modules/_embed/net.lua.h b/src/lua/modules/_embed/net.lua.h deleted file mode 100644 index 4d89dc7..0000000 --- a/src/lua/modules/_embed/net.lua.h +++ /dev/null @@ -1,4 +0,0 @@ -/* net.lua */ -static const char* net_lua = R"( -jin.net = jin.net or {} -)";
\ No newline at end of file diff --git a/src/lua/modules/_embed/path.lua.h b/src/lua/modules/_embed/path.lua.h deleted file mode 100644 index 648adf8..0000000 --- a/src/lua/modules/_embed/path.lua.h +++ /dev/null @@ -1,14 +0,0 @@ -/* path.lua */ -static const char* path_lua = R"( -jin.path = jin.path or {} - --- game root directory -jin._root = nil - --- return full path of a given path -function jin.path.full(path) - local root = jin._dir .. '/' .. jin._argv[2] - return root .. '/' .. path -end - -)";
\ No newline at end of file diff --git a/src/lua/modules/event/event.cpp b/src/lua/modules/event/event.cpp index 0fb438f..be54cf4 100644 --- a/src/lua/modules/event/event.cpp +++ b/src/lua/modules/event/event.cpp @@ -16,7 +16,7 @@ namespace lua */ static int l_event_poll(lua_State *L) { - // table to store events + /* table to store events */ luax_newtable(L); static Event e; int i = 1; @@ -35,14 +35,10 @@ namespace lua break; case EventType::KEY_DOWN: - luax_setfieldstring(L, "type", "KeyDown"); - luax_setfieldstring(L, "key", getKeyName(e.key.keysym.sym)); - break; - case EventType::KEY_UP: - luax_setfieldstring(L, "type", "KeyUp"); + luax_setfieldstring(L, "type", EventType::KEY_DOWN ? "KeyDown" : "KeyUp"); luax_setfieldstring(L, "key", getKeyName(e.key.keysym.sym)); - break; + break; case EventType::MOUSE_MOTION: luax_setfieldstring(L, "type", "MouseMotion"); @@ -51,18 +47,12 @@ namespace lua break; case EventType::MOUSE_BUTTON_DOWN: - luax_setfieldstring(L, "type", "MouseButtonDown"); - luax_setfieldstring(L, "button", getButtonName(e.button.button)); - luax_setfieldnumber(L, "x", e.button.x); - luax_setfieldnumber(L, "y", e.button.y); - break; - case EventType::MOUSE_BUTTON_UP: - luax_setfieldstring(L, "type", "MouseButtonUp"); + luax_setfieldstring(L, "type", e.type == EventType::MOUSE_BUTTON_DOWN ? "MouseButtonDown" : "MouseButtonUp"); luax_setfieldstring(L, "button", getButtonName(e.button.button)); luax_setfieldnumber(L, "x", e.button.x); luax_setfieldnumber(L, "y", e.button.y); - break; + break; case EventType::MOUSE_WHEEL: luax_setfieldstring(L, "type", "Wheel"); @@ -80,6 +70,36 @@ namespace lua luax_setfieldstring(L, "y", "None"); break; + case EventType::JOYBUTTONDOWN: + case EventType::JOYBUTTONUP: + luax_setfieldstring(L, "type", e.type == EventType::JOYBUTTONDOWN ? "JoyButtonDown" : "JoyButtonUp"); + luax_setfieldinteger(L, "which", e.jbutton.which); + luax_setfieldstring(L, "button", input::getJoyButtonName(e.jbutton.button)); + break; + + case EventType::JOYAXISMOTION: + luax_setfieldstring(L, "type", "JoyAxisMotion"); + luax_setfieldinteger(L, "which", e.jaxis.which); + luax_setfieldfstring(L, "axis", input::getJoyAxisName(e.jaxis.axis)); + break; + + case EventType::JOYBALLMOTION: + case EventType::JOYHATMOTION: + + case EventType::JOYDEVICEADDED: + case EventType::JOYDEVICEREMOVED: + luax_setfieldfstring(L, "type", e.type == EventType::JOYDEVICEADDED ? "JoyDeviceAdded" : "JoyDeviceRemoved"); + luax_setfieldinteger(L, "which", e.jdevice.which); + break; + + //https://stackoverflow.com/questions/50022316/what-is-sdl-joystick-and-what-is-sdl-gamecontroller-what-are-the-relationships + case EventType::CONTROLLERBUTTONDOWN: + case EventType::CONTROLLERBUTTONUP: + + + case EventType::CONTROLLERAXISMOTION: + + default: /* ignore other events */ luax_pop(L, 1); // pop table out diff --git a/src/lua/modules/graphics/graphics.cpp b/src/lua/modules/graphics/graphics.cpp index 92bc7d5..d374f51 100644 --- a/src/lua/modules/graphics/graphics.cpp +++ b/src/lua/modules/graphics/graphics.cpp @@ -2,7 +2,6 @@ #include "lua/modules/types.h" #include "libjin/jin.h" #include "lua/common/common.h" -#include "lua/modules/_embed/graphics.lua.h" namespace jin { diff --git a/src/lua/modules/jin.cpp b/src/lua/modules/jin.cpp deleted file mode 100644 index 5e92ce1..0000000 --- a/src/lua/modules/jin.cpp +++ /dev/null @@ -1,109 +0,0 @@ -#include "jin.h" -#include "lua/modules/luax.h" -#include "_embed/embed.h" - -namespace jin -{ -namespace lua -{ - - extern int luaopen_core(lua_State* L); - extern int luaopen_graphics(lua_State* L); - extern int luaopen_audio(lua_State* L); - extern int luaopen_net(lua_State* L); - extern int luaopen_event(lua_State* L); - extern int luaopen_time(lua_State* L); - extern int luaopen_mouse(lua_State* L); - extern int luaopen_keyboard(lua_State* L); - extern int luaopen_filesystem(lua_State* L); - extern int luaopen_joypad(lua_State* L); - extern int luaopen_math(lua_State* L); - extern int luaopen_thread(lua_State* L); - extern int luaopen_bit(lua_State* L); - - static int l_getversion(lua_State* L) - { - luax_pushstring(L, VERSION); - return 1; - } - - static int l_getAuthor(lua_State* L) - { - luax_pushstring(L, AUTHOR); - return 1; - } - - static int l_getOS(lua_State* L) - { - #ifdef _WIN32 - luax_pushstring(L, "windows"); - #elif defined __unix__ - luax_pushstring(L, "unix"); - #elif defined __APPLE__ - luax_pushstring(L, "macos"); - #endif - return 1; - } - - static int l_revision(lua_State* L) - { - luax_pushnumber(L, REVISION); - return 1; - } - - static const luax_Str s[] = { - { "version", VERSION }, - { "author", AUTHOR }, - { "codename", CODE_NAME }, - { 0, 0 } - }; - - static const luax_Num n[] = { - { "revision", REVISION }, - { 0, 0 } - }; - - /* sub modules */ - static const luax_Ref mods[] = { - { "core", luaopen_core }, - { "event", luaopen_event }, - { "graphics", luaopen_graphics }, - { "time", luaopen_time }, - { "mouse", luaopen_mouse }, - { "keyboard", luaopen_keyboard }, - { "filesystem", luaopen_filesystem }, - { "net", luaopen_net }, - { "audio", luaopen_audio }, - { "joypad", luaopen_joypad }, - { "math", luaopen_math }, - { "thread", luaopen_thread }, - { "bit", luaopen_bit }, - { 0, 0 } - }; - - /* register jin module, keep it on the top of stack */ - int luaopen_jin(lua_State* L) - { - luax_globaltable(L, MODULE_NAME); - - /* register values */ - luax_setfieldstrings(L, s); - luax_setfieldnumbers(L, n); - - /* register submodules */ - for (int i = 0; mods[i].name; ++i) - { - mods[i].func(L); - luax_setfield(L, -2, mods[i].name); - } - - return 1; - } - - void boot(lua_State* L) - { - jin::embed::boot(L); - } - -} // lua -} // jin
\ No newline at end of file diff --git a/src/lua/modules/jin.h b/src/lua/modules/jin.h deleted file mode 100644 index fe8d6dd..0000000 --- a/src/lua/modules/jin.h +++ /dev/null @@ -1,27 +0,0 @@ -/** -* Copyright (C) 2016~2018 chai -*/ - -#ifndef __JIN_M_JIN_H -#define __JIN_M_JIN_H -#include "luax.h" - -#define MODULE_NAME "jin" -#define CODE_NAME "Side Part" -#define VERSION "0.1.1" -#define REVISION_S "101" -#define REVISION 101 -#define AUTHOR "chai" - -namespace jin -{ -namespace lua -{ - - int luaopen_jin(lua_State* L); - void boot(lua_State* L); - -} // jin -} // lua - -#endif // __JIN_M_JIN_H
\ No newline at end of file diff --git a/src/lua/modules/joypad/joypad.cpp b/src/lua/modules/joypad/joypad.cpp index e951702..0f0f350 100644 --- a/src/lua/modules/joypad/joypad.cpp +++ b/src/lua/modules/joypad/joypad.cpp @@ -16,6 +16,6 @@ namespace lua return 1; } - + /*SDL_JoystickGetButton*/ } // lua } // jin
\ No newline at end of file diff --git a/src/lua/modules/keyboard/keyboard.cpp b/src/lua/modules/keyboard/keyboard.cpp index ffbc6b9..e384671 100644 --- a/src/lua/modules/keyboard/keyboard.cpp +++ b/src/lua/modules/keyboard/keyboard.cpp @@ -1,5 +1,4 @@ #include "lua/modules/luax.h" -#include "lua/modules/_embed/keyboard.lua.h" namespace jin { diff --git a/src/lua/modules/luax.h b/src/lua/modules/luax.h index 24d74e4..f45af39 100644 --- a/src/lua/modules/luax.h +++ b/src/lua/modules/luax.h @@ -1,6 +1,6 @@ #ifndef __JIN_MODULES_LUAX_H #define __JIN_MODULES_LUAX_H -#include "../../luax.h" +#include "../luax.h" #endif
\ No newline at end of file diff --git a/src/lua/modules/thread/Thread.cpp b/src/lua/modules/thread/Thread.cpp index 5f458ab..43c5903 100644 --- a/src/lua/modules/thread/Thread.cpp +++ b/src/lua/modules/thread/Thread.cpp @@ -1,7 +1,7 @@ #include "lua/modules/luax.h" #include "lua/modules/types.h" #include "libjin/jin.h" -#include "lua/modules/jin.h" +#include "lua/jin.h" #include "lua/common/common.h" #include "thread.h" |