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-rw-r--r--src/lua/thread/Thread.h94
1 files changed, 94 insertions, 0 deletions
diff --git a/src/lua/thread/Thread.h b/src/lua/thread/Thread.h
new file mode 100644
index 0000000..63f7524
--- /dev/null
+++ b/src/lua/thread/Thread.h
@@ -0,0 +1,94 @@
+#include "libjin/jin.h"
+#include "../luaopen_types.h"
+
+namespace jin
+{
+namespace lua
+{
+namespace thread
+{
+
+ class Thread : public Object
+ {
+ public:
+ typedef jin::thread::Thread::Variant Variant;
+
+ Thread(std::string _name, std::string _code, jin::thread::Thread::ThreadRunner runner)
+ : name(_name)
+ , code(_code)
+ {
+ thread = new jin::thread::Thread(_name, runner);
+ }
+
+ bool start()
+ {
+ return thread->start();
+ }
+
+ void wait()
+ {
+ thread->wait();
+ }
+
+ void send(int slot, const Variant& value)
+ {
+ thread->send(slot, value);
+ }
+
+ bool receive(int slot)
+ {
+ return thread->receive(slot);
+ }
+
+ Variant fetch(int slot)
+ {
+ return thread->fetch(slot);
+ }
+
+ Variant demand(int slot)
+ {
+ return thread->demand(slot);
+ }
+
+ void remove(int slot)
+ {
+ thread->remove(slot);
+ }
+
+ const char* getName()
+ {
+ return name.c_str();
+ }
+
+ bool isRunning()
+ {
+ return thread->isRunning();
+ }
+
+ void lock()
+ {
+ thread->lock();
+ }
+
+ void unlock()
+ {
+ thread->unlock();
+ }
+
+ static void threadRunner(jin::thread::Thread* t);
+
+ private:
+ ~Thread()
+ {
+ delete thread;
+ }
+
+ jin::thread::Thread* thread;
+
+ const std::string name;
+ const std::string code;
+ };
+
+} // thread
+} // lua
+} // jin \ No newline at end of file