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-rw-r--r--src/lua/luaopen_jin.cpp4
-rw-r--r--src/lua/net/luaopen_net.cpp20
2 files changed, 12 insertions, 12 deletions
diff --git a/src/lua/luaopen_jin.cpp b/src/lua/luaopen_jin.cpp
index c50db14..6fbac77 100644
--- a/src/lua/luaopen_jin.cpp
+++ b/src/lua/luaopen_jin.cpp
@@ -1,7 +1,5 @@
#include "luaopen_jin.h"
#include "lua/luax.h"
-
-// embed all lua scripts
#include "embed/embed.h"
namespace jin
@@ -60,7 +58,7 @@ namespace lua
{"mouse", luaopen_mouse},
{"keyboard", luaopen_keyboard},
{"filesystem", luaopen_filesystem},
- {"net", luaopen_net},
+ //{"net", luaopen_net},
{"audio", luaopen_audio},
{"joypad", luaopen_joypad},
{0, 0}
diff --git a/src/lua/net/luaopen_net.cpp b/src/lua/net/luaopen_net.cpp
index 821f273..633ccdd 100644
--- a/src/lua/net/luaopen_net.cpp
+++ b/src/lua/net/luaopen_net.cpp
@@ -2,6 +2,7 @@
* Notice: the net module is not finished yet.
*/
#include "lua/luax.h"
+/*
#include "3rdparty/tekcos/tekcos.h"
namespace jin
@@ -13,14 +14,13 @@ namespace lua
tk_TCPsocket* sk;
}context;
- /**
- * A table is needed. For example:
- * local conf = {
- * mode = "server",
- * ip = "",
- * port = 8000
- * }
- */
+ //* A table is needed. For example:
+ //* local conf = {
+ //* mode = "server",
+ //* ip = "",
+ //* port = 8000
+ //* }
+
static int l_open(lua_State* L)
{
// init context.sk
@@ -106,5 +106,7 @@ namespace lua
return 1;
}
+
+}
}
-} \ No newline at end of file
+*/ \ No newline at end of file