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-rw-r--r--src/lua/audio/luaopen_Sound.cpp25
-rw-r--r--src/lua/audio/luaopen_audio.cpp38
-rw-r--r--src/lua/core/luaopen_core.cpp36
-rw-r--r--src/lua/debug/luaopen_debug.cpp9
-rw-r--r--src/lua/embed/boot.lua132
-rw-r--r--src/lua/embed/boot.lua.h135
-rw-r--r--src/lua/embed/debug.lua128
-rw-r--r--src/lua/embed/debug.lua.h132
-rw-r--r--src/lua/embed/embed.h51
-rw-r--r--src/lua/embed/graphics.lua6
-rw-r--r--src/lua/embed/graphics.lua.h8
-rw-r--r--src/lua/embed/keyboard.lua16
-rw-r--r--src/lua/embed/keyboard.lua.h20
-rw-r--r--src/lua/embed/mouse.lua15
-rw-r--r--src/lua/embed/mouse.lua.h18
-rw-r--r--src/lua/embed/path.lua15
-rw-r--r--src/lua/embed/path.lua.h19
-rw-r--r--src/lua/event/luaopen_event.cpp109
-rw-r--r--src/lua/filesystem/luaopen_filesystem.cpp142
-rw-r--r--src/lua/graphics/luaopen_Canvas.cpp70
-rw-r--r--src/lua/graphics/luaopen_Font.cpp45
-rw-r--r--src/lua/graphics/luaopen_Image.cpp84
-rw-r--r--src/lua/graphics/luaopen_JSL.cpp88
-rw-r--r--src/lua/graphics/luaopen_Tilemap.cpp9
-rw-r--r--src/lua/graphics/luaopen_graphics.cpp544
-rw-r--r--src/lua/keyboard/luaopen_keyboard.cpp16
-rw-r--r--src/lua/luaopen_jin.cpp97
-rw-r--r--src/lua/luaopen_jin.h45
-rw-r--r--src/lua/luaopen_types.h13
-rw-r--r--src/lua/mouse/luaopen_mouse.cpp27
-rw-r--r--src/lua/net/luaopen_net.cpp110
-rw-r--r--src/lua/thread/luaopen_Thread.cpp0
-rw-r--r--src/lua/time/luaopen_time.cpp34
33 files changed, 0 insertions, 2236 deletions
diff --git a/src/lua/audio/luaopen_Sound.cpp b/src/lua/audio/luaopen_Sound.cpp
deleted file mode 100644
index 0b494b8..0000000
--- a/src/lua/audio/luaopen_Sound.cpp
+++ /dev/null
@@ -1,25 +0,0 @@
-#include "libs/luax/luax.h"
-
-namespace jin
-{
-namespace lua
-{
-
- static int l_play(lua_State* L)
- {
-
- return 0;
- }
-
- static const luaL_Reg f[] = {
- {"play", l_play},
- {0, 0}
- };
-
- int luaopen_Sound(lua_State* L)
- {
-
- return 1;
- }
-}
-}
diff --git a/src/lua/audio/luaopen_audio.cpp b/src/lua/audio/luaopen_audio.cpp
deleted file mode 100644
index 4c9b5a7..0000000
--- a/src/lua/audio/luaopen_audio.cpp
+++ /dev/null
@@ -1,38 +0,0 @@
-#include <SDL2/SDL.h>
-
-#include "libs/luax/luax.h"
-#include "audio/audio.h"
-
-namespace jin
-{
-namespace lua
-{
- static int l_init(lua_State* L)
- {
- if (SDL_Init(SDL_INIT_AUDIO) < 0)
- {
- luax_error(L, "could not init audio");
- luax_pushboolean(L, false);
- return 1;
- }
- }
-
- static int l_newSound(lua_State* L)
- {
-
- return 0;
- }
-
- static const luaL_Reg f[] = {
- {"init", l_init},
- {"Sound", l_newSound},
- {0, 0}
- };
-
- int luaopen_audio(lua_State* L)
- {
-
- return 1;
- }
-}
-} \ No newline at end of file
diff --git a/src/lua/core/luaopen_core.cpp b/src/lua/core/luaopen_core.cpp
deleted file mode 100644
index 54af3c0..0000000
--- a/src/lua/core/luaopen_core.cpp
+++ /dev/null
@@ -1,36 +0,0 @@
-#include "libs/luax/luax.h"
-#include "core/game.h"
-
-namespace jin
-{
-namespace lua
-{
- using namespace jin::core;
-
- static int l_running(lua_State* L)
- {
- bool running = Game::get()->running();
- luax_pushboolean(L, running);
- return 1;
- }
-
- static int l_quit(lua_State* L)
- {
- Game::get()->quit();
- return 0;
- }
-
- static const luaL_Reg f[] = {
- {"running", l_running},
- {"quit", l_quit},
- {0, 0}
- };
-
- int luaopen_core(lua_State* L)
- {
- luax_newlib(L, f);
-
- return 1;
- }
-}
-} \ No newline at end of file
diff --git a/src/lua/debug/luaopen_debug.cpp b/src/lua/debug/luaopen_debug.cpp
deleted file mode 100644
index 658899f..0000000
--- a/src/lua/debug/luaopen_debug.cpp
+++ /dev/null
@@ -1,9 +0,0 @@
-namespace jin
-{
-namespace debug
-{
-
-
-
-}
-} \ No newline at end of file
diff --git a/src/lua/embed/boot.lua b/src/lua/embed/boot.lua
deleted file mode 100644
index 6f846ae..0000000
--- a/src/lua/embed/boot.lua
+++ /dev/null
@@ -1,132 +0,0 @@
---[[
- program entry
-]]
-
-local function _onEvent(e)
- -- update keyboard status
- if e.type == "keydown" then
- jin.keyboard.set(e.key, true)
- elseif e.type == "keyup" then
- jin.keyboard.set(e.key, false)
- end
-
- -- call user onEvent function
- if jin.core.onEvent then
- jin.core.onEvent(e)
- end
-end
-
--------------------------------------------------
--- init file system
--------------------------------------------------
-jin._argv[2] = jin._argv[2] or '.'
-jin.filesystem.init()
-jin.filesystem.mount(jin._argv[2])
-
--- config
-local conf = {}
-if jin.filesystem.exist("config.lua") then
- conf = require "config"
-end
-conf.width = conf.width or 600
-conf.height = conf.height or 500
-conf.fps = conf.fps or 60
-conf.title = conf.title or ("jin v" .. jin.version())
-
--- init video subsystem
-jin.graphics.init(conf.width,conf.height,conf.title)
-
--- open debug mode, must after jin.graphics.init
-if jin._argv[3] == '-d' then
- jin.debug.init()
-end
-
-function jin.core.run()
- local now = jin.time.second()
- local last = now
- local fsec = 1/conf.fps
- -- for loading resources
- if jin.core.load then
- jin.core.load()
- end
- local dt = 0
- while(jin.core.running()) do
- -- frame controle
- last = now
- now = jin.time.second()
- if (now - last) < fsec then
- jin.time.sleep(fsec - now + last)
- end
-
- -- handle events
- for _, e in pairs(jin.event.poll()) do
- if _onEvent then
- _onEvent(e)
- end
- end
-
- -- update
- dt = now - last
- if dt < fsec then
- dt = fsec
- end
- if jin.core.onUpdate then
- jin.core.onUpdate(dt)
- end
-
- -- bind to default render buffer
- jin.graphics.bind()
- jin.graphics.clear()
- jin.graphics.color()
- jin.graphics.study()
-
- -- custom drawing
- if jin.core.onDraw then
- jin.core.onDraw()
- end
-
- -- render debug window
- if jin.debug.status() then
- jin.debug.render()
- end
-
- -- swap window buffer
- jin.graphics.present()
-
- end
-end
-
-local function onError(msg)
- local tab = ' '
- print("Error:\n" .. msg)
- function jin.core.onEvent(e)
- if e.type == 'quit' then
- jin.core.quit()
- end
- end
- local ww, wh = jin.graphics.size()
- function jin.core.onDraw()
- jin.graphics.write("Error: ", 10, 10, 30, 3, 30)
- jin.graphics.write(msg, 10, 50)
- end
-end
-
-if jin.filesystem.exist("main.lua") then
- -- require main game script
- xpcall(function() require"main" end, onError)
- jin.core.run()
-else
- -- no game
- function jin.core.onEvent(e)
- if e.type == 'quit' then
- jin.core.quit()
- end
- end
- function jin.core.onDraw()
- jin.graphics.clear(111, 134, 125, 255)
- local ww, wh = jin.graphics.size()
- local fw, fh = jin.graphics.box("no game", 20, 1, 20)
- jin.graphics.write("no game", ww /2 - fw / 2, wh * 2/3, 16, 1, 18)
- end
- jin.core.run()
-end
diff --git a/src/lua/embed/boot.lua.h b/src/lua/embed/boot.lua.h
deleted file mode 100644
index bd2574a..0000000
--- a/src/lua/embed/boot.lua.h
+++ /dev/null
@@ -1,135 +0,0 @@
-/* boot.lua */
-static const char* boot_lua = R"(
---[[
- program entry
-]]
-
-local function _onEvent(e)
- -- update keyboard status
- if e.type == "keydown" then
- jin.keyboard.set(e.key, true)
- elseif e.type == "keyup" then
- jin.keyboard.set(e.key, false)
- end
-
- -- call user onEvent function
- if jin.core.onEvent then
- jin.core.onEvent(e)
- end
-end
-
--------------------------------------------------
--- init file system
--------------------------------------------------
-jin._argv[2] = jin._argv[2] or '.'
-jin.filesystem.init()
-jin.filesystem.mount(jin._argv[2])
-
--- config
-local conf = {}
-if jin.filesystem.exist("config.lua") then
- conf = require "config"
-end
-conf.width = conf.width or 600
-conf.height = conf.height or 500
-conf.fps = conf.fps or 60
-conf.title = conf.title or ("jin v" .. jin.version())
-
--- init video subsystem
-jin.graphics.init(conf.width,conf.height,conf.title)
-
--- open debug mode, must after jin.graphics.init
-if jin._argv[3] == '-d' then
- jin.debug.init()
-end
-
-function jin.core.run()
- local now = jin.time.second()
- local last = now
- local fsec = 1/conf.fps
- -- for loading resources
- if jin.core.load then
- jin.core.load()
- end
- local dt = 0
- while(jin.core.running()) do
- -- frame controle
- last = now
- now = jin.time.second()
- if (now - last) < fsec then
- jin.time.sleep(fsec - now + last)
- end
-
- -- handle events
- for _, e in pairs(jin.event.poll()) do
- if _onEvent then
- _onEvent(e)
- end
- end
-
- -- update
- dt = now - last
- if dt < fsec then
- dt = fsec
- end
- if jin.core.onUpdate then
- jin.core.onUpdate(dt)
- end
-
- -- bind to default render buffer
- jin.graphics.bind()
- jin.graphics.clear()
- jin.graphics.color()
- jin.graphics.study()
-
- -- custom drawing
- if jin.core.onDraw then
- jin.core.onDraw()
- end
-
- -- render debug window
- if jin.debug.status() then
- jin.debug.render()
- end
-
- -- swap window buffer
- jin.graphics.present()
-
- end
-end
-
-local function onError(msg)
- local tab = ' '
- print("Error:\n" .. msg)
- function jin.core.onEvent(e)
- if e.type == 'quit' then
- jin.core.quit()
- end
- end
- local ww, wh = jin.graphics.size()
- function jin.core.onDraw()
- jin.graphics.write("Error: ", 10, 10, 30, 3, 30)
- jin.graphics.write(msg, 10, 50)
- end
-end
-
-if jin.filesystem.exist("main.lua") then
- -- require main game script
- xpcall(function() require"main" end, onError)
- jin.core.run()
-else
- -- no game
- function jin.core.onEvent(e)
- if e.type == 'quit' then
- jin.core.quit()
- end
- end
- function jin.core.onDraw()
- jin.graphics.clear(111, 134, 125, 255)
- local ww, wh = jin.graphics.size()
- local fw, fh = jin.graphics.box("no game", 20, 1, 20)
- jin.graphics.write("no game", ww /2 - fw / 2, wh * 2/3, 16, 1, 18)
- end
- jin.core.run()
-end
-)";
diff --git a/src/lua/embed/debug.lua b/src/lua/embed/debug.lua
deleted file mode 100644
index fbf0967..0000000
--- a/src/lua/embed/debug.lua
+++ /dev/null
@@ -1,128 +0,0 @@
---[[
- for debug purpose
- +-------------------+
- |debug msg old |
- |... |
- |... |
- |... |
- |debug msg new |
- +-------------------+
-]]
-
-jin.debug = jin.debug or {}
-
--- render panel
-local panel = nil
-
-local debug = false
-
--- debug msg buffer
-local buffer = {}
-
--- configure
-local bsize = 10
-local fsize = 15
-local lheight = 18
-local alpha = 220
-local margin = 10
-
--- refresh buffer or not
-local refresh = true
-
-function jin.debug.init()
- debug = true
- panel = jin.graphics.Canvas(jin.graphics.size())
-end
-
--- set buffer size
-function jin.debug.size(c)
- bsize = c
-end
-
-function jin.debug.print(msg)
- if not debug then return end
-
- msg = tostring(msg)
- local tp = type(msg)
- if tp ~= "string" and tp ~= "number" then
- msg = string.format("print failed, expect string or number but get a %s", tp)
- end
-
- -- remove the first one (old msg)
- if #buffer >= bsize then
- table.remove(buffer, 1)
- end
-
- buffer[#buffer + 1] = msg
- refresh = true
-end
-
--- clear debug buffer
-function jin.debug.clear()
- buffer = {}
-end
-
-local function getStrHeight(str, lheight)
- local h = lheight
- if #str == 0 then
- h = 0
- end
- for i = 1, #str do
- local c = string.sub(str, i, i)
- if c == '\n' then
- h = h + lheight
- end
- end
- return h
-end
-
-local function getBgQuad()
- local width, height = 0, 0
- for i = 1, #buffer do
- local w, h = jin.graphics.box( buffer[i], fsize, 1, lheight)
- height = height + h
- if width < w then
- width = w
- end
- end
- return width, height
-end
-
--- render to screen
-function jin.debug.render()
- if not debug then return end
-
- if refresh then
-
- jin.graphics.bind(panel)
-
- jin.graphics.clear(0, 0, 0, 0)
-
- jin.graphics.study()
-
- local ww, wh = jin.graphics.size()
- local bgw, bgh = getBgQuad()
- jin.graphics.color(0, 0, 0, alpha)
- jin.graphics.rect("fill", 0, wh - bgh - margin, bgw + margin, bgh + margin)
-
- jin.graphics.color()
- local y = wh
- for i = #buffer, 1, -1 do
- local msg = buffer[i]
- local h = getStrHeight(msg, lheight)
- y = y - h
- jin.graphics.write(msg, margin / 2, y - margin/ 2, fsize, 1, lheight)
- end
-
- jin.graphics.bind()
-
- refresh = false
- end
-
- jin.graphics.color()
- jin.graphics.draw(panel, 0, 0)
-end
-
-function jin.debug.status()
- return debug
-end
diff --git a/src/lua/embed/debug.lua.h b/src/lua/embed/debug.lua.h
deleted file mode 100644
index 7ccc99d..0000000
--- a/src/lua/embed/debug.lua.h
+++ /dev/null
@@ -1,132 +0,0 @@
-/* debug.lua */
-static const char* debug_lua = R"(
---[[
- for debug purpose
- +-------------------+
- |debug msg old |
- |... |
- |... |
- |... |
- |debug msg new |
- +-------------------+
-]]
-
-jin.debug = jin.debug or {}
-
--- render panel
-local panel = nil
-
-local debug = false
-
--- debug msg buffer
-local buffer = {}
-
--- configure
-local bsize = 10
-local fsize = 15
-local lheight = 18
-local alpha = 220
-local margin = 10
-
--- refresh buffer or not
-local refresh = true
-
-function jin.debug.init()
- debug = true
- panel = jin.graphics.Canvas(jin.graphics.size())
-end
-
--- set buffer size
-function jin.debug.size(c)
- bsize = c
-end
-
-function jin.debug.print(msg)
- if not debug then return end
-
- msg = tostring(msg)
- local tp = type(msg)
- if tp ~= "string" and tp ~= "number" then
- msg = string.format("print failed, expect string or number but get a %s", tp)
- end
-
- -- remove the first one (old msg)
- if #buffer >= bsize then
- table.remove(buffer, 1)
- end
-
- buffer[#buffer + 1] = msg
- refresh = true
-end
-
--- clear debug buffer
-function jin.debug.clear()
- buffer = {}
-end
-
-local function getStrHeight(str, lheight)
- local h = lheight
- if #str == 0 then
- h = 0
- end
- for i = 1, #str do
- local c = string.sub(str, i, i)
- if c == '\n' then
- h = h + lheight
- end
- end
- return h
-end
-
-local function getBgQuad()
- local width, height = 0, 0
- for i = 1, #buffer do
- local w, h = jin.graphics.box( buffer[i], fsize, 1, lheight)
- height = height + h
- if width < w then
- width = w
- end
- end
- return width, height
-end
-
--- render to screen
-function jin.debug.render()
- if not debug then return end
-
- if refresh then
-
- jin.graphics.bind(panel)
-
- jin.graphics.clear(0, 0, 0, 0)
-
- jin.graphics.study()
-
- local ww, wh = jin.graphics.size()
- local bgw, bgh = getBgQuad()
- jin.graphics.color(0, 0, 0, alpha)
- jin.graphics.rect("fill", 0, wh - bgh - margin, bgw + margin, bgh + margin)
-
- jin.graphics.color()
- local y = wh
- for i = #buffer, 1, -1 do
- local msg = buffer[i]
- local h = getStrHeight(msg, lheight)
- y = y - h
- jin.graphics.write(msg, margin / 2, y - margin/ 2, fsize, 1, lheight)
- end
-
- jin.graphics.bind()
-
- refresh = false
- end
-
- jin.graphics.color()
- jin.graphics.draw(panel, 0, 0)
-end
-
-function jin.debug.status()
- return debug
-end
-
-)"; \ No newline at end of file
diff --git a/src/lua/embed/embed.h b/src/lua/embed/embed.h
deleted file mode 100644
index 2ef8b75..0000000
--- a/src/lua/embed/embed.h
+++ /dev/null
@@ -1,51 +0,0 @@
-#ifndef __JIN_LUA_EMBED_H
-#define __JIN_LUA_EMBED_H
-#include <cstring>
-
-namespace jin
-{
-namespace embed
-{
-
- /**
- * embed lua script to context.
- */
-#define embed(L, script, name) \
- if(luaL_loadbuffer(L, script, strlen(script), name) == 0)\
- lua_call(L, 0, 0);
-
- /**
- * embed structure.
- */
- struct jin_Embed
- {
- const char* fname, *source;
- };
-
- static void boot(lua_State* L)
- {
- // embed scripts
- #include "graphics.lua.h" // graphics
- #include "keyboard.lua.h" // keyboard
- #include "mouse.lua.h" // mouse
- #include "debug.lua.h" // debug
- #include "boot.lua.h" // boot
-
- // embed scripts
- const jin_Embed scripts[] = {
- {"graphics.lua", graphics_lua},
- {"keyboard.lua", keyboard_lua},
- {"mouse.lua", mouse_lua},
- {"debug.lua", debug_lua},
- {"boot.lua", boot_lua},
- {0, 0}
- };
-
- // load all emebd lua scripts
- for (int i = 0; scripts[i].fname; ++i)
- embed(L, scripts[i].source, scripts[i].fname);
- }
-}
-}
-
-#endif \ No newline at end of file
diff --git a/src/lua/embed/graphics.lua b/src/lua/embed/graphics.lua
deleted file mode 100644
index 03a891d..0000000
--- a/src/lua/embed/graphics.lua
+++ /dev/null
@@ -1,6 +0,0 @@
------------------
--- jin.graphics
------------------
-
-jin.graphics = jin.graphics or {}
-
diff --git a/src/lua/embed/graphics.lua.h b/src/lua/embed/graphics.lua.h
deleted file mode 100644
index 85cf979..0000000
--- a/src/lua/embed/graphics.lua.h
+++ /dev/null
@@ -1,8 +0,0 @@
-/* graphics.lua */
-static const char* graphics_lua = R"(
------------------
--- jin.graphics
------------------
-
-jin.graphics = jin.graphics or {}
-)";
diff --git a/src/lua/embed/keyboard.lua b/src/lua/embed/keyboard.lua
deleted file mode 100644
index 08214f8..0000000
--- a/src/lua/embed/keyboard.lua
+++ /dev/null
@@ -1,16 +0,0 @@
---[[
- jin.keyboard extension
-]]
-
-jin.keyboard = jin.keyboard or {}
-
-local keys = {}
-
-function jin.keyboard.isDown(k)
- return keys[k]
-end
-
-function jin.keyboard.set(k, status)
- keys[k] = status
-end
-
diff --git a/src/lua/embed/keyboard.lua.h b/src/lua/embed/keyboard.lua.h
deleted file mode 100644
index 66e3c2a..0000000
--- a/src/lua/embed/keyboard.lua.h
+++ /dev/null
@@ -1,20 +0,0 @@
-
-static const char* keyboard_lua = R"(
---[[
- jin.keyboard extension
-]]
-
-jin.keyboard = jin.keyboard or {}
-
-local keys = {}
-
-function jin.keyboard.isDown(k)
- return keys[k]
-end
-
-function jin.keyboard.set(k, status)
- keys[k] = status
-end
-
-
-)";
diff --git a/src/lua/embed/mouse.lua b/src/lua/embed/mouse.lua
deleted file mode 100644
index 9dcd472..0000000
--- a/src/lua/embed/mouse.lua
+++ /dev/null
@@ -1,15 +0,0 @@
---[[
- jin.mouse extension
-]]
-
-jin.mouse = jin.mouse or {}
-
-local button = {}
-
-function jin.mouse.isDown(btn)
- return button[btn]
-end
-
-function jin.mouse.set(btn, status)
- button[btn] = status
-end
diff --git a/src/lua/embed/mouse.lua.h b/src/lua/embed/mouse.lua.h
deleted file mode 100644
index f57d08c..0000000
--- a/src/lua/embed/mouse.lua.h
+++ /dev/null
@@ -1,18 +0,0 @@
-static const char* mouse_lua = R"(
---[[
- jin.mouse extension
-]]
-
-jin.mouse = jin.mouse or {}
-
-local button = {}
-
-function jin.mouse.isDown(btn)
- return button[btn]
-end
-
-function jin.mouse.set(btn, status)
- button[btn] = status
-end
-
-)"; \ No newline at end of file
diff --git a/src/lua/embed/path.lua b/src/lua/embed/path.lua
deleted file mode 100644
index 5b99dd2..0000000
--- a/src/lua/embed/path.lua
+++ /dev/null
@@ -1,15 +0,0 @@
---[[
- jin.path extension
-]]
-
-jin.path = jin.path or {}
-
--- game root directory
-jin._root = nil
-
--- return full path of a given path
-function jin.path.full(path)
- local root = jin._dir .. '/' .. jin._argv[2]
- return root .. '/' .. path
-end
-
diff --git a/src/lua/embed/path.lua.h b/src/lua/embed/path.lua.h
deleted file mode 100644
index 3ebeab1..0000000
--- a/src/lua/embed/path.lua.h
+++ /dev/null
@@ -1,19 +0,0 @@
-/* path.lua */
-static const char* path_lua = R"(
---[[
- jin.path extension
-]]
-
-jin.path = jin.path or {}
-
--- game root directory
-jin._root = nil
-
--- return full path of a given path
-function jin.path.full(path)
- local root = jin._dir .. '/' .. jin._argv[2]
- return root .. '/' .. path
-end
-
-
-)";
diff --git a/src/lua/event/luaopen_event.cpp b/src/lua/event/luaopen_event.cpp
deleted file mode 100644
index a417b60..0000000
--- a/src/lua/event/luaopen_event.cpp
+++ /dev/null
@@ -1,109 +0,0 @@
-/**
-* Event module
-*/
-#include "input/event.h"
-#include "libs/luax/luax.h"
-#include "SDL2/SDL.h"
-#include "input/event.h"
-#include "input/mouse.h"
-#include "input/keyboard.h"
-
-using namespace jin::input;
-
-namespace jin
-{
-namespace lua
-{
- /**
- * Load event poll, return a iterator(a table).
- */
- static int l_event_poll(lua_State *L)
- {
- // table to store events
- luax_newtable(L);
- SDL_Event e;
- int i = 1;
- poll:
- while (SDL_PollEvent(&e))
- {
- // each event is a table
- luax_newtable(L);
- switch (e.type)
- {
- case SDL_QUIT:
- luax_setfield_string(L, "type", "quit");
- break;
-
- case SDL_KEYDOWN:
- luax_setfield_string(L, "type", "keydown");
- luax_setfield_string(L, "key", SDL_GetKeyName(e.key.keysym.sym));
- break;
-
- case SDL_KEYUP:
- luax_setfield_string(L, "type", "keyup");
- luax_setfield_string(L, "key", SDL_GetKeyName(e.key.keysym.sym));
- break;
-
- case SDL_MOUSEMOTION:
- luax_setfield_string(L, "type", "mousemotion");
- luax_setfield_number(L, "x", e.motion.x);
- luax_setfield_number(L, "y", e.motion.y);
- break;
-
- case SDL_MOUSEBUTTONDOWN:
- luax_setfield_string(L, "type", "mousebuttondown");
- luax_setfield_string(L, "button", buttonStr(e.button.button));
- luax_setfield_number(L, "x", e.button.x);
- luax_setfield_number(L, "y", e.button.y);
- break;
-
- case SDL_MOUSEBUTTONUP:
- luax_setfield_string(L, "type", "mousebuttonup");
- luax_setfield_string(L, "button", buttonStr(e.button.button));
- luax_setfield_number(L, "x", e.button.x);
- luax_setfield_number(L, "y", e.button.y);
- break;
-
- case SDL_MOUSEWHEEL:
- luax_setfield_string(L, "type", "wheel");
- if(e.wheel.x == -1)
- luax_setfield_string(L, "x", "left");
- else if(e.wheel.x == 1)
- luax_setfield_string(L, "x", "right");
- else
- luax_setfield_string(L, "x", "none");
-
- if (e.wheel.y == -1)
- luax_setfield_string(L, "y", "near");
- else if (e.wheel.y == 1)
- luax_setfield_string(L, "y", "far");
- else
- luax_setfield_string(L, "y", "none");
- break;
-
- default:
- /* ignore other events */
- luax_pop(L, 1); // pop table out
- goto poll;
- break;
- }
- luax_rawseti(L, -2, i++);
- }
- return 1;
- }
-
- static const luaL_Reg f[] = {
- {"poll", l_event_poll},
- {0 ,0 }
- };
-
- /**
- * load event module
- */
- int luaopen_event(lua_State* L)
- {
- luax_newlib(L, f);
- return 1;
- }
-}
-} \ No newline at end of file
diff --git a/src/lua/filesystem/luaopen_filesystem.cpp b/src/lua/filesystem/luaopen_filesystem.cpp
deleted file mode 100644
index daf858c..0000000
--- a/src/lua/filesystem/luaopen_filesystem.cpp
+++ /dev/null
@@ -1,142 +0,0 @@
-#include "libs/luax/luax.h"
-#include "fs/filesystem.h"
-#include <string>
-
-using namespace jin::fs;
-
-namespace jin
-{
-namespace lua
-{
-
- static struct
- {
- Filesystem* fs;
- } context;
-
- static int l_init(lua_State* L)
- {
- context.fs = Filesystem::get();
- return 0;
- }
-
- /**
- * set current game root, like
- * C:/jin/games/tank/
- */
- static int l_mount(lua_State* L)
- {
- const char* path = luax_checkstring(L, 1);
- context.fs->mount(path);
- return 0;
- }
-
- /**
- *
- */
- static int l_isDir(lua_State *L)
- {
- const char* path = luax_checkstring(L, 1);
- int r = context.fs->isDir(path);
- luax_pushboolean(L, r);
- return 1;
- }
-
- /**
- *
- */
- static int l_exist(lua_State * L)
- {
- const char* path = luax_checkstring(L, 1);
- int r = context.fs->exists(path);
- luax_pushboolean(L, r);
- return 1;
- }
-
- static int l_isdir(lua_State* L)
- {
- const char* path = luax_checkstring(L, 1);
- int r = context.fs->isDir(path);
- luax_pushboolean(L, r);
- return 1;
- }
-
- // load but dont run it
- static int loadf(lua_State* L)
- {
- const char* filename = lua_tostring(L, -1);
- Buffer bf;
- context.fs->read(filename, &bf);
- luax_loadbuffer(L, (const char*)bf.data, bf.size, filename);
- return 1;
- }
-
- static int loader(lua_State* L)
- {
- const char * filename = lua_tostring(L, -1);
-
- std::string tmp(filename);
- tmp += ".lua";
-
- int size = tmp.size();
-
- for (int i = 0; i<size - 4; ++i)
- {
- if (tmp[i] == '.')
- {
- tmp[i] = '/';
- }
- }
-
- // Check whether file exists.
- if (context.fs->exists(tmp.c_str()))
- {
- lua_pop(L, 1);
- lua_pushstring(L, tmp.c_str());
- // Ok, load it.
- return loadf(L);
- }
-
- tmp = filename;
- size = tmp.size();
- for (int i = 0; i<size; ++i)
- {
- if (tmp[i] == '.')
- {
- tmp[i] = '/';
- }
- }
-
- if (context.fs->isDir(tmp.c_str()))
- {
- tmp += "/init.lua";
- if (context.fs->exists(tmp.c_str()))
- {
- lua_pop(L, 1);
- lua_pushstring(L, tmp.c_str());
- // Ok, load it.
- return loadf(L);
- }
- }
-
- lua_pushfstring(L, "\n\tno file \"%s\" in jin game directories.\n", (tmp + ".lua").c_str());
- return 1;
- }
-
- static const luaL_Reg f[] = {
- {"init", l_init},
- {"mount", l_mount},
- {"isdir", l_isDir},
- {"exist", l_exist},
- {0, 0}
- };
-
- int luaopen_filesystem(lua_State* L)
- {
- luax_newlib(L, f);
- luax_register_searcher(L, loader, 1);
- return 0;
- }
-
-}
-} \ No newline at end of file
diff --git a/src/lua/graphics/luaopen_Canvas.cpp b/src/lua/graphics/luaopen_Canvas.cpp
deleted file mode 100644
index 88d6e09..0000000
--- a/src/lua/graphics/luaopen_Canvas.cpp
+++ /dev/null
@@ -1,70 +0,0 @@
-#include "libs/luax/luax.h"
-#include "../luaopen_types.h"
-#include "render/canvas.h"
-
-namespace jin
-{
-namespace lua
-{
-
- using namespace jin::render;
-
- static inline Canvas* checkCanvas(lua_State* L)
- {
- return (Canvas*)luax_checktype(L, 1, TYPE_CANVAS);
- }
-
- static int l_getWidth(lua_State* L)
- {
- Canvas* c = checkCanvas(L);
- luax_pushnumber(L, c->getWidth());
- return 1;
- }
-
- static int l_getHeight(lua_State* L)
- {
- Canvas* c = checkCanvas(L);
- luax_pushnumber(L, c->getHeight());
- return 1;
- }
-
- static int l_getSize(lua_State* L)
- {
- Canvas* c = checkCanvas(L);
- luax_pushnumber(L, c->getWidth());
- luax_pushnumber(L, c->getHeight());
- return 2;
- }
-
- static int l_setAnchor(lua_State* L)
- {
- Canvas* c = checkCanvas(L);
- int x = luax_checknumber(L, 1);
- int y = luax_checknumber(L, 2);
- c->setAnchor(x, y);
- return 0;
- }
-
- static int l_gc(lua_State* L)
- {
-
- return 0;
- }
-
- static const luaL_Reg f[] = {
- {"__gc", l_gc},
- {"getWidth", l_getWidth},
- {"getHeight", l_getHeight},
- {"getSize", l_getSize},
- {"setAnchor", l_setAnchor},
- {0, 0 }
- };
-
- int luaopen_Canvas(lua_State* L)
- {
- luax_newtype(L, TYPE_CANVAS, f);
- return 0;
- }
-
-}// lua
-}// jin \ No newline at end of file
diff --git a/src/lua/graphics/luaopen_Font.cpp b/src/lua/graphics/luaopen_Font.cpp
deleted file mode 100644
index a4f1936..0000000
--- a/src/lua/graphics/luaopen_Font.cpp
+++ /dev/null
@@ -1,45 +0,0 @@
-#include "libs/luax/luax.h"
-#include "../luaopen_types.h"
-#include "render/font.h"
-
-using namespace jin::render;
-
-namespace jin
-{
-namespace lua
-{
-
- static int l_gc(lua_State* L)
- {
- return 0;
- }
-
- static int l_box(lua_State* L)
- {
- Font* font = (Font*)luax_checktype(L, 1, TYPE_FONT);
- const char* text = luax_checkstring(L, 2);
- int fheight = luax_checknumber(L, 3);
- int spacing = luax_checknumber(L, 4);
- int lheight = luax_checknumber(L, 5);
- int w, h;
- font->box(text, fheight, lheight, spacing, &w, &h);
- luax_pushnumber(L, w);
- luax_pushnumber(L, h);
- return 2;
- }
-
- static const luaL_Reg f[] = {
- {"__gc", l_gc},
- {"box", l_box},
- {0, 0}
- };
-
- int luaopen_Font(lua_State* L)
- {
- luax_newtype(L, TYPE_FONT, f);
-
- return 0;
- }
-
-}
-} \ No newline at end of file
diff --git a/src/lua/graphics/luaopen_Image.cpp b/src/lua/graphics/luaopen_Image.cpp
deleted file mode 100644
index b25dcc8..0000000
--- a/src/lua/graphics/luaopen_Image.cpp
+++ /dev/null
@@ -1,84 +0,0 @@
-#include "libs/luax/luax.h"
-#include "render/image.h"
-#include "../luaopen_types.h"
-
-using namespace jin::render;
-
-namespace jin
-{
-namespace lua
-{
-
- static inline Image* checkImage(lua_State* L)
- {
- return (Image*)luax_checktype(L, 1, TYPE_IMAGE);
- }
-
- static int l_getWidth(lua_State* L)
- {
- Image* i = checkImage(L);
- luax_pushnumber(L, i->getWidth());
- return 1;
- }
-
- static int l_getHeight(lua_State *L)
- {
- Image* i = checkImage(L);
- luax_pushnumber(L, i->getHeight());
- return 1;
- }
-
- static int l_getPixel(lua_State* L)
- {
- Image* i = checkImage(L);
- int x = luax_checknumber(L, 2);
- int y = luax_checknumber(L, 3);
- color c = i->getPixel(x, y);
- luax_pushnumber(L, c.rgba.r);
- luax_pushnumber(L, c.rgba.g);
- luax_pushnumber(L, c.rgba.b);
- luax_pushnumber(L, c.rgba.a);
- return 4;
- }
-
- static int l_setAnchor(lua_State* L)
- {
- Image* i = checkImage(L);
- int x = luax_checknumber(L, 2);
- int y = luax_checknumber(L, 3);
- i->setAnchor(x, y);
- return 0;
- }
-
- static int l_getSize(lua_State* L)
- {
- Image* i = checkImage(L);
- luax_pushnumber(L, i->getWidth());
- luax_pushnumber(L, i->getHeight());
- return 2;
- }
-
- static int l_gc(lua_State* L)
- {
-
- return 0;
- }
-
- static const luaL_Reg f[] = {
- {"__gc", l_gc},
- {"getWidth", l_getWidth},
- {"getHeight", l_getHeight},
- {"getSize", l_getSize},
- {"getPixel", l_getPixel},
- {"setAnchor", l_setAnchor},
- {0, 0 }
- };
-
- int luaopen_Image(lua_State* L)
- {
- luax_newtype(L, TYPE_IMAGE, f);
- return 0;
- }
-
-}// graphics
-}// jin \ No newline at end of file
diff --git a/src/lua/graphics/luaopen_JSL.cpp b/src/lua/graphics/luaopen_JSL.cpp
deleted file mode 100644
index d1d3bac..0000000
--- a/src/lua/graphics/luaopen_JSL.cpp
+++ /dev/null
@@ -1,88 +0,0 @@
-#include "libs/luax/luax.h"
-#include "render/jsl.h"
-#include "../luaopen_types.h"
-namespace jin
-{
-namespace lua
-{
-
- using namespace render;
-
- static inline JSLProgram* checkJSLProgram(lua_State* L)
- {
- return (JSLProgram*)luax_checktype(L, 1, TYPE_JSL);
- }
-
- static enum VARIABLE_TYPE
- {
- INVALID = 0,
- NUMBER ,
- IMAGE ,
- TEXEL
- };
-
- static VARIABLE_TYPE strtotype(const char* str)
- {
- std::string s = std::string(str);
- if (s == "number") return NUMBER;
- else if (s == "Image") return IMAGE;
- else if (s == "Texel") return TEXEL;
- else return INVALID;
- }
-
- /**
- * Use send function send variables to JSL program.
- */
- static int l_send(lua_State* L)
- {
- JSLProgram* jsl = checkJSLProgram(L);
- // number Image Texel
- const char* typestr = luax_checkstring(L, 2);
- // variable name
- const char* variable = luax_checkstring(L, 3);
- if (typestr != nullptr)
- {
- int type = strtotype(typestr);
- switch (type)
- {
- case NUMBER:
- {
- float number = luax_checknumber(L, 4);
- jsl->sendFloat(variable, number);
- break;
- }
- case IMAGE:
- {
- Image* img = (Image*)luax_checktype(L, 4, TYPE_IMAGE);
- jsl->sendImage(variable, img);
- break;
- }
- case TEXEL:
- break;
- }
- }
- return 1;
- }
-
- static int l_gc(lua_State* L)
- {
-
- return 0;
- }
-
- static const luaL_Reg f[] = {
- {"send", l_send},
- {"__gc", l_gc},
- {0, 0}
- };
-
- /**
- * JSL program
- */
- int luaopen_JSL(lua_State* L)
- {
- luax_newtype(L, TYPE_JSL, f);
- return 0;
- }
-}
-} \ No newline at end of file
diff --git a/src/lua/graphics/luaopen_Tilemap.cpp b/src/lua/graphics/luaopen_Tilemap.cpp
deleted file mode 100644
index 983193e..0000000
--- a/src/lua/graphics/luaopen_Tilemap.cpp
+++ /dev/null
@@ -1,9 +0,0 @@
-namespace jin
-{
-namespace lua
-{
-
-
-
-}
-}
diff --git a/src/lua/graphics/luaopen_graphics.cpp b/src/lua/graphics/luaopen_graphics.cpp
deleted file mode 100644
index 009b1bd..0000000
--- a/src/lua/graphics/luaopen_graphics.cpp
+++ /dev/null
@@ -1,544 +0,0 @@
-#include "utils/macros.h"
-#include "libs/luax/luax.h"
-
-#include "render/image.h"
-#include "render/canvas.h"
-#include "render/jsl.h"
-#include "render/graphics.h"
-#include "render/window.h"
-#include "render/font.h"
-#include "fs/filesystem.h"
-
-#include "../luaopen_types.h"
-#include "../embed/graphics.lua.h"
-
-namespace jin
-{
-namespace lua
-{
- using namespace render;
- using namespace fs;
-
- /**
- * jin.graphics context, storge some module
- * shared variables.
- */
- static struct
- {
- // current render color
- color curRenderColor;
-
- // currently used font
- Font* curFont = 0;
-
- // default ingame font
- Font* defaultFont = 0;
-
- } context;
-
- /**
- * Init video system.
- * jin.graphics.init(width, height, title)
- */
- static int l_init(lua_State* L)
- {
- int w = luax_checknumber(L, 1);
- int h = luax_checknumber(L, 2);
- const char* t = luaL_checkstring(L, 3);
-
- // init video subsystem
- if (SDL_Init(SDL_INIT_VIDEO) < 0)
- {
- luax_error(L, "could not init video");
- luax_pushboolean(L, false);
- return 1;
- }
-
- // init window system
- Window* wnd = Window::get();
- wnd->init(w, h, t);
-
- // set default blend method
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-
- // init success
- luax_pushboolean(L, true);
- return 1;
- }
-
- /**
- * Get windows size.
- */
- static int l_getSize(lua_State* L)
- {
- Window* wnd = Window::get();
- luax_pushnumber(L, wnd->getW());
- luax_pushnumber(L, wnd->getH());
- return 2;
- }
-
- /**
- * Create a image userdata and set metatable for it.
- */
- static int l_newImage(lua_State* L)
- {
- Image* img = (Image*)luax_newinstance(L, TYPE_IMAGE, sizeof(Image));
- // pseudo constructor
- img->init();
- Filesystem* fs = Filesystem::get();
- const char* f = luax_checkstring(L, 1);
- if (!fs->exists(f))
- {
- printf("Error: no such image %s\n", f);
- exit(1);
- }
- Buffer b;
- fs->read(f, &b);
- img->loadb((const char*)b.data, b.size);
- return 1;
- }
-
- /**
- * Create a new JSL program.
- * graphics.Shader(program)
- */
- static int l_newShader(lua_State* L)
- {
- JSLProgram* j = (JSLProgram*)luax_newinstance(L, TYPE_JSL, sizeof(JSLProgram));
- const char* modestr = luax_checkstring(L, 1);
- j->init(modestr);
-
- return 1;
- }
-
- /**
- * Create a new Canvas, don't use it in loop, very slow.
- * jin.graphics.newCanvas(w, h)
- */
- static int l_newCanvas(lua_State* L)
- {
- Canvas* cvs = (Canvas*)luax_newinstance(L, TYPE_CANVAS, sizeof(Canvas));
- int w = luax_checknumber(L, 1);
- int h = luax_checknumber(L, 2);
- cvs->init(w, h);
- return 1;
- }
-
- static int l_clear(lua_State* L)
- {
- if (luax_gettop(L) == 0)
- {
- glClearColor(0, 0, 0, 1);
- }
- else
- {
- int r = luax_checknumber(L, 1);
- int g = luax_checknumber(L, 2);
- int b = luax_checknumber(L, 3);
- int a = luax_checknumber(L, 4);
- glClearColor(r / 255.f, g / 255.f, b / 255.f, a / 255.f);
- }
- glClear(GL_COLOR_BUFFER_BIT);
- return 0;
- }
-
- /**
- * Swap render buffers, present current buffer to front.
- */
- static int l_present(lua_State* L)
- {
- Window::get()->swapBuffers();
- return 0;
- }
-
- // jin.graphics.draw(x, y, scalex, scaley, r)
- static int l_draw(lua_State* L)
- {
- int x = luax_optnumber(L, 2, 0);
- int y = luax_optnumber(L, 3, 0);
- float sx = luax_optnumber(L, 4, 1);
- float sy = luax_optnumber(L, 5, 1);
- float r = luax_optnumber(L, 6, 0);
- if (luax_istype(L, 1, TYPE_IMAGE))
- {
- /* is image */
- Image* p = (Image*)luax_toudata(L, 1);
- p->draw(x, y, sx, sy, r);
- }
- else if (luax_istype(L, 1, TYPE_CANVAS))
- {
- /* is canvas */
- Canvas* p = (Canvas*)luax_toudata(L, 1);
- p->draw(x, y, sx, sy, r);
- }
- else
- {
- /* wrong type */
- luax_typerror(L, 1, "image or canvas");
- }
- return 0;
- }
-
- static int l_setColor(lua_State* L)
- {
- // jin.graphics.color() to set back to default
- // render color
- if (luax_gettop(L) == 0)
- {
- glColor4f(1, 1, 1, 1);
- return 0;
- }
-
- context.curRenderColor.rgba.r = luax_checknumber(L, 1);
- context.curRenderColor.rgba.g = luax_checknumber(L, 2);
- context.curRenderColor.rgba.b = luax_checknumber(L, 3);
- context.curRenderColor.rgba.a = luax_checknumber(L, 4);
-
- glColor4f(context.curRenderColor.rgba.r / 255.f,
- context.curRenderColor.rgba.g / 255.f,
- context.curRenderColor.rgba.b / 255.f,
- context.curRenderColor.rgba.a / 255.f);
- return 0;
- }
-
- static int l_getColor(lua_State * L)
- {
- luax_pushnumber(L, context.curRenderColor.rgba.r);
- luax_pushnumber(L, context.curRenderColor.rgba.g);
- luax_pushnumber(L, context.curRenderColor.rgba.b);
- luax_pushnumber(L, context.curRenderColor.rgba.a);
- return 4;
- }
-
- static int l_bindCanvas(lua_State* L)
- {
- if (luax_gettop(L) == 0)
- {
- // bind to default canvas
- Canvas::unbind();
- return 0;
- }
- Canvas* c = (Canvas*)luax_checktype(L, 1, TYPE_CANVAS);
- c->bind();
- return 0;
- }
-
- static int l_unbindCanvas(lua_State* L)
- {
- Canvas::unbind();
- return 0;
- }
-
- static int l_useShader(lua_State* L)
- {
- if (luax_gettop(L) == 0)
- {
- JSLProgram::unuse();
- return 0;
- }
- if (luax_istype(L, 1, TYPE_JSL))
- {
- /* is image */
- JSLProgram* jsl = (JSLProgram*)luax_toudata(L, 1);
- jsl->use();
- }
- else
- {
- /* wrong type */
- luax_typerror(L, 1, "JSL shader");
- }
- return 0;
- }
-
- static int l_unuseShader(lua_State* L)
- {
- JSLProgram::unuse();
- return 0;
- }
-
- static int l_setBlend(lua_State* L)
- {
-
- return 0;
- }
-
- static RENDER_MODE strtomode(const char* str)
- {
- std::string s = std::string(str);
- if (s == "fill") return FILL;
- else if (s == "line") return LINE;
- else return NONE;
- }
-
- /**
- * draw pixel to screen
- * jin.graphics.pixel(x, y)
- */
- static int l_drawpoint(lua_State* L)
- {
- int x = luax_checknumber(L, 1);
- int y = luax_checknumber(L, 2);
- render::point(x, y);
-
- return 0;
- }
-
- static int l_drawLine(lua_State* L)
- {
- int x1 = luax_checknumber(L, 1);
- int y1 = luax_checknumber(L, 2);
- int x2 = luax_checknumber(L, 3);
- int y2 = luax_checknumber(L, 4);
- render::line(x1, y1, x2, y2);
-
- return 0;
- }
-
- static int l_drawRect(lua_State* L)
- {
- const char* modestr = luax_checkstring(L, 1);
- RENDER_MODE mode = strtomode(modestr);
- if (mode != NONE)
- {
- int x = luax_checknumber(L, 2);
- int y = luax_checknumber(L, 3);
- int w = luax_checknumber(L, 4);
- int h = luax_checknumber(L, 5);
- render::rect(mode, x, y, w, h);
- }
- else
- {
- luax_typerror(L, 1, "'fill' or 'line'");
- return 1;
- }
-
- return 0;
- }
-
- static int l_drawCircle(lua_State* L)
- {
- const char* modestr = luax_checkstring(L, 1);
- RENDER_MODE mode = strtomode(modestr);
- if (mode != NONE)
- {
- int x = luax_checknumber(L, 2);
- int y = luax_checknumber(L, 3);
- float r = luax_checknumber(L, 4);
- render::circle(mode, x, y, r);
- }
- else
- {
- luax_typerror(L, 1, "'fill' or 'line'");
- return 1;
- }
-
- return 0;
- }
-
- static int l_drawTriangle(lua_State* L)
- {
- const char* modestr = luax_checkstring(L, 1);
- RENDER_MODE mode = strtomode(modestr);
- if (mode != NONE)
- {
- int x = luax_checknumber(L, 2);
- int y = luax_checknumber(L, 3);
-
- int x2 = luax_checknumber(L, 3);
- int y2 = luax_checknumber(L, 4);
-
- int x3 = luax_checknumber(L, 5);
- int y3 = luax_checknumber(L, 6);
-
- render::triangle(mode, x, y, x2, y2, x3, y3);
- }
- else
- {
- luax_typerror(L, 1, "'fill' or 'line'");
- return 1;
- }
-
- return 0;
- }
-
- /**
- * draw polygon.
- * jin.graphics.polygon(mode, n, {{}, {}, {}...})
- */
- static int l_drawPolygon(lua_State* L)
- {
- const char* modestr = luax_checkstring(L, 1);
- int n = luax_checknumber(L, 2);
- RENDER_MODE mode = strtomode(modestr);
- if (mode != NONE)
- {
- if (!luax_istable(L, 3))
- {
- luax_typerror(L, 3, "table");
- return 1;
- }
- int tn = luax_tableidxlen(L, 3);
- if (tn != n * 2)
- {
- static char emsg[] =
- "number of polygon vertices doesn't match "
- "provided n, expect %d numbers but get %d";
- luax_error(L, emsg, n * 2, tn);
- return 1;
- }
- float* p = new float[2 * n];
- for (int i = 1; i <= 2 * n; ++i)
- p[i - 1] = luax_rawgetnumber(L, 3, i);
- render::polygon(mode, p, n);
- delete[] p;
- }
- else
- {
- luax_typerror(L, 1, "'fill' or 'line'");
- return 1;
- }
-
- return 0;
- }
-
- static int l_newFont(lua_State* L)
- {
- Font* font = (Font*)luax_newinstance(L, TYPE_FONT, sizeof(Font));
- const char* path = luax_checkstring(L, 1);
- Filesystem* fs = Filesystem::get();
- Buffer b = {};
- if (!fs->exists(path))
- {
- printf("Error: no such font %s\n", path);
- exit(1);
- }
- fs->read(path, &b);
- font->loadb((const unsigned char*)b.data);
-
- return 1;
- }
-
- /**
- * study font, 0 args for study default font.
- */
- static int l_study(lua_State* L)
- {
- int n = luax_gettop(L);
- if (n == 0)
- {
- if (context.defaultFont == 0)
- {
- #include "res/font.ttf.h"
- // load default font
- context.defaultFont = new Font();
- context.defaultFont->loadb(font_ttf);
- }
- context.curFont = context.defaultFont;
- return 0;
- }
- Font* font = (Font*)luax_checktype(L, 1, TYPE_FONT);
- context.curFont = font;
- return 0;
- }
-
- /**
- * draw text with current font(after study). befor write, must
- * study a font.
- */
- static int l_write(lua_State* L)
- {
- if (context.curFont == 0)
- return 0;
-
- const char* text = luax_checkstring(L, 1);
- int x = luax_checknumber(L, 2);
- int y = luax_checknumber(L, 3);
-
- int fh = luax_optnumber(L, 4, 15);
- int spacing = luax_optnumber(L, 5, 1);
- int lh = luax_optnumber(L, 6, 18);
-
- context.curFont->render(text, x, y, fh, spacing, lh);
-
- return 0;
- }
-
- /**
- * get text bound box
- */
- static int l_box(lua_State* L)
- {
- const char* text = luax_checkstring(L, 1);
- int fontheight = luax_checknumber(L, 2);
- int spacing = luax_checknumber(L, 3);
- int lineheight = luax_checknumber(L, 4);
- int w, h;
- context.curFont->box(text, fontheight, spacing, lineheight, &w, &h);
- luax_pushnumber(L, w);
- luax_pushnumber(L, h);
- return 2;
- }
-
- static const luaL_Reg f[] = {
- {"init", l_init},
- {"size", l_getSize},
- {"Image", l_newImage},
- {"Shader", l_newShader},
- {"Canvas", l_newCanvas},
- {"Font", l_newFont},
- /**
- * before using box and write
- * must call study to set
- * current font
- */
- {"box", l_box},
- {"write", l_write},
- {"clear", l_clear},
- {"draw", l_draw},
- {"color", l_setColor},
- {"palette", l_getColor},
- {"present", l_present},
- //{"blend", l_setBlend},
- // study font
- {"study", l_study},
- // bind canvas
- {"bind", l_bindCanvas},
- {"unbind", l_unbindCanvas},
- // use shader
- {"use", l_useShader},
- {"unuse", l_unuseShader},
- // draw shapes
- {"point", l_drawpoint},
- {"line", l_drawLine},
- {"rect", l_drawRect},
- {"circle", l_drawCircle},
- {"triangle", l_drawTriangle},
- {"polygon", l_drawPolygon},
- {0, 0}
- };
-
- extern int luaopen_Image(lua_State* L);
-
- extern int luaopen_Font(lua_State* L);
-
- extern int luaopen_Canvas(lua_State* L);
-
- extern int luaopen_JSL(lua_State* L);
-
- int luaopen_graphics(lua_State* L)
- {
- // register types
- luaopen_Image(L);
- luaopen_Canvas(L);
- luaopen_Font(L);
- luaopen_JSL(L);
-
- // load whole lib
- luax_newlib(L, f);
-
- return 1;
- }
-
-}// lua
-}// jin
diff --git a/src/lua/keyboard/luaopen_keyboard.cpp b/src/lua/keyboard/luaopen_keyboard.cpp
deleted file mode 100644
index e905ce1..0000000
--- a/src/lua/keyboard/luaopen_keyboard.cpp
+++ /dev/null
@@ -1,16 +0,0 @@
-#include "libs/luax/luax.h"
-#include "lua/embed/keyboard.lua.h"
-
-namespace jin
-{
-namespace lua
-{
-
- int luaopen_keyboard(lua_State* L)
- {
- luax_newlib(L, 0);
- return 1;
- }
-
-}
-} \ No newline at end of file
diff --git a/src/lua/luaopen_jin.cpp b/src/lua/luaopen_jin.cpp
deleted file mode 100644
index e6d98a4..0000000
--- a/src/lua/luaopen_jin.cpp
+++ /dev/null
@@ -1,97 +0,0 @@
-#include "luaopen_jin.h"
-#include "libs/luax/luax.h"
-
-// embed all lua scripts
-#include "embed/embed.h"
-
-namespace jin
-{
-namespace lua
-{
- /**
- * sub modules
- */
- extern int luaopen_core(lua_State* L);
- extern int luaopen_graphics(lua_State* L);
- extern int luaopen_audio(lua_State* L);
- extern int luaopen_net(lua_State* L);
- extern int luaopen_event(lua_State* L);
- extern int luaopen_time(lua_State* L);
- extern int luaopen_mouse(lua_State* L);
- extern int luaopen_keyboard(lua_State* L);
- extern int luaopen_filesystem(lua_State* L);
-
- static int l_getversion(lua_State* L)
- {
- luax_pushstring(L, VERSION);
- return 1;
- }
-
- static int l_getAuthor(lua_State* L)
- {
- luax_pushstring(L, AUTHOR);
- return 1;
- }
-
- static int l_getOS(lua_State* L)
- {
- #ifdef _WIN32
- luax_pushstring(L, "windows");
- #elif defined __unix__
- luax_pushstring(L, "unix");
- #elif defined __APPLE__
- luax_pushstring(L, "macos");
- #endif
- return 1;
- }
-
- static const luaL_Reg f[] = {
- {"version", l_getversion},
- {"author", l_getAuthor},
- {"os", l_getOS},
- {0, 0}
- };
-
- // submodules
- static const luaL_Reg mods[] = {
- {"core", luaopen_core},
- {"event", luaopen_event},
- {"graphics", luaopen_graphics},
- {"time", luaopen_time},
- {"mouse", luaopen_mouse},
- {"keyboard", luaopen_keyboard},
- {"filesystem", luaopen_filesystem},
- {"net", luaopen_net},
- //{"audio", luaopen_audio},
- {0, 0}
- };
-
- int luaopen_jin(lua_State* L)
- {
- // jin module is on top of the stack
- luax_newlib(L, f);
-
- // set to global field
- luax_justglobal(L, -1, MODULE_NAME);
-
- // register submodules
- for (int i = 0; mods[i].name; ++i)
- {
- // open submodules
- mods[i].func(L);
- luax_setfield(L, -2, mods[i].name);
- }
-
- return 1;
- }
-
- /**
- * boot jin
- */
- void boot(lua_State* L)
- {
- jin::embed::boot(L);
- }
-
-}
-} \ No newline at end of file
diff --git a/src/lua/luaopen_jin.h b/src/lua/luaopen_jin.h
deleted file mode 100644
index 0d2d584..0000000
--- a/src/lua/luaopen_jin.h
+++ /dev/null
@@ -1,45 +0,0 @@
-/**
-* Copyright (C) 2016~2018 chai
-*
-* Permission is hereby granted, free of charge, to any person obtaining a copyof
-* this software and associated documentation files (the "Software"), to deal in
-* the Software without restriction, including without limitation the rights to use,
-* copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the
-* Software, and to permit persons to whom the Software is furnished to do so,
-* subject to the following conditions:
-*
-* The above copyright notice and this permission notice shall be included in all
-* copies or substantial portions of the Software.
-*
-* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
-* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
-* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
-* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-*/
-
-#ifndef __JIN_M_JIN_H
-#define __JIN_M_JIN_H
-#include "libs/luax/luax.h"
-
-#define MODULE_NAME "jin"
-#define VERSION "0.1.0"
-#define AUTHOR "chai"
-
-namespace jin
-{
-namespace lua
-{
-
- /**
- * open jin lib and boot
- */
- int luaopen_jin(lua_State* L);
-
- void boot(lua_State* L);
-
-}
-}
-
-#endif \ No newline at end of file
diff --git a/src/lua/luaopen_types.h b/src/lua/luaopen_types.h
deleted file mode 100644
index 292d991..0000000
--- a/src/lua/luaopen_types.h
+++ /dev/null
@@ -1,13 +0,0 @@
-#ifndef __JIN_M_TYPES_H
-#define __JIN_M_TYPES_H
-
-// graphics module
-#define TYPE_IMAGE "Image"
-#define TYPE_JSL "Shader"
-#define TYPE_CANVAS "Canvas"
-#define TYPE_FONT "Font"
-
-// audio module
-#define TYPE_SOUND "Sound"
-
-#endif
diff --git a/src/lua/mouse/luaopen_mouse.cpp b/src/lua/mouse/luaopen_mouse.cpp
deleted file mode 100644
index da80383..0000000
--- a/src/lua/mouse/luaopen_mouse.cpp
+++ /dev/null
@@ -1,27 +0,0 @@
-#include "libs/luax/luax.h"
-#include "SDL2/SDL.h"
-namespace jin
-{
-namespace lua
-{
- static int l_pos(lua_State* L)
- {
- int x, y;
- SDL_GetMouseState(&x, &y);
- luax_pushnumber(L, x);
- luax_pushnumber(L, y);
- return 2;
- }
-
- static const luaL_Reg f[] = {
- {"position", l_pos},
- {0, 0}
- };
-
- int luaopen_mouse(lua_State* L)
- {
- luax_newlib(L, f);
- return 1;
- }
-}
-} \ No newline at end of file
diff --git a/src/lua/net/luaopen_net.cpp b/src/lua/net/luaopen_net.cpp
deleted file mode 100644
index 4cb7cea..0000000
--- a/src/lua/net/luaopen_net.cpp
+++ /dev/null
@@ -1,110 +0,0 @@
-/**
-* Notice: the net module is not finished yet.
-*/
-#include "libs/luax/luax.h"
-#include "libs/tekcos/tekcos.h"
-
-namespace jin
-{
-namespace lua
-{
- struct
- {
- tk_TCPsocket* sk;
- }context;
-
- /**
- * A table is needed. For example:
- * local conf = {
- * mode = "server",
- * ip = "",
- * port = 8000
- * }
- */
- static int l_open(lua_State* L)
- {
- // init context.sk
- context.sk = 0;
- if (!luax_istable(L, 1))
- {
- luax_typerror(L, 1, "table is needed");
- return 0;
- }
- luax_getfield(L, 1, "mode");
- if (luax_isnil(L, -1))
- {// no mode field
- luax_error(L, "mode field is needed, but get nil");
- return 0;
- }
- const char* mode = luax_checkstring(L, -1);
- if (strcmp(mode, "server") == 0 || strcmp(mode, "client") == 0)
- {
-
- if (strcmp(mode, "server") == 0)
- {// a server, ignore ip field
-
- }
- else
- {
-
- }
- }
- else
- {
- luax_error(L, "\"server\" or \"client\" is needed, but get %s", mode);
- return 0;
- }
- return 1;
- }
-
- static int l_accept(lua_State* L)
- {
- return 1;
- }
-
- static int l_send(lua_State* L)
- {
- return 1;
- }
-
- static int l_recv(lua_State* L)
- {
- return 1;
- }
-
- static int l_close(lua_State* L)
- {
- return 1;
- }
-
- static int l_nonblocking(lua_State* L)
- {
- return 1;
- }
-
- // block mode by default
- static int l_blocking(lua_State* L)
- {
- return 1;
- }
-
- static const luaL_Reg f[] = {
- {"open", l_open},
- {"accept", l_accept},
- {"send", l_send},
- {"recv", l_recv},
- {"close", l_close},
- {"blocking", l_blocking },
- {"nonblocking", l_nonblocking},
- {0, 0}
- };
-
- // only tcp
- int luaopen_net(lua_State* L)
- {
- luax_newlib(L, f);
-
- return 1;
- }
-}
-} \ No newline at end of file
diff --git a/src/lua/thread/luaopen_Thread.cpp b/src/lua/thread/luaopen_Thread.cpp
deleted file mode 100644
index e69de29..0000000
--- a/src/lua/thread/luaopen_Thread.cpp
+++ /dev/null
diff --git a/src/lua/time/luaopen_time.cpp b/src/lua/time/luaopen_time.cpp
deleted file mode 100644
index 005f67d..0000000
--- a/src/lua/time/luaopen_time.cpp
+++ /dev/null
@@ -1,34 +0,0 @@
-#include "libs/luax/luax.h"
-#include <SDL2/SDL.h>
-namespace jin
-{
-namespace lua
-{
-
- static int l_sec(lua_State* L)
- {
- luax_pushnumber(L, SDL_GetTicks()/1000.f);
- return 1;
- }
-
- static int l_sleep(lua_State* L)
- {
- double sec = luax_checknumber(L, 1);
- SDL_Delay(sec * 1000);
- return 0;
- }
-
- static const luaL_Reg f[] = {
- {"second", l_sec},
- {"sleep", l_sleep},
- {0, 0},
- };
-
- int luaopen_time(lua_State* L)
- {
- luax_newlib(L, f);
- return 1;
- }
-
-}
-} \ No newline at end of file