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#ifndef __JIN_COMMON_FUNCTION_H
#define __JIN_COMMON_FUNCTION_H
#include <vector>
#include "libjin/jin.h"
#include "je_lua_reference.h"
namespace JinEngine
{
namespace Lua
{
///
///
///
class LuaCallback
{
public:
///
///
///
LuaCallback(lua_State* L);
///
///
///
~LuaCallback();
///
///
///
void setFunc(int i);
///
///
///
void pushParam(int i);
///
///
///
void call();
private:
///
///
///
LuaRef* mLuaFunc;
///
///
///
std::vector<LuaRef*> mParams;
///
///
///
lua_State* const mL;
};
} // namespace Lua
} // namespace JinEngine
#endif // __JIN_COMMON_REFERENCE_H
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