blob: c025fdfa80ccdefe6aaf0b085ee663aeb99674ec (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
|
#ifndef __JE_LUA_AUDIO_H__
#define __JE_LUA_AUDIO_H__
#include "l_audio.h"
namespace JinEngine
{
namespace Lua
{
int luaopen_audio(lua_State* L);
}
}
#endif
|