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#include <vector>
#include "common/je_lua_object.h"
#include "common/je_lua_common.h"
#include "libjin/jin.h"
#include "je_lua_sprite.h"
#include "je_lua_spritesheet.h"
using namespace std;
using namespace JinEngine::Math;
using namespace JinEngine::Graphics;
namespace JinEngine
{
namespace Lua
{
const char* Jin_Lua_SpriteSheet = "SpriteSheet";
LUA_IMPLEMENT int l_gc(lua_State* L)
{
LuaObject* luaSSheet = (LuaObject*)luax_checktype(L, 1, Jin_Lua_SpriteSheet);
luaSSheet->release();
return 0;
}
LUA_IMPLEMENT int l_newSprite(lua_State* L)
{
LuaObject* luaSSheet = (LuaObject*)luax_checktype(L, 1, Jin_Lua_SpriteSheet);
SpriteSheet* sheet = luaSSheet->getObject<SpriteSheet>();
Quad quad;
quad.x = luax_rawgetnumberthenpop(L, 2, 1);
quad.y = luax_rawgetnumberthenpop(L, 2, 2);
quad.w = luax_rawgetnumberthenpop(L, 2, 3);
quad.h = luax_rawgetnumberthenpop(L, 2, 4);
Sprite* spr = nullptr;
if (luax_gettop(L) >= 4)
{
float ox = luax_checknumber(L, 3);
float oy = luax_checknumber(L, 4);
spr = sheet->createSprite(quad, ox, oy);
}
else if (luax_gettop(L) == 3)
{
int o = luax_checkinteger(L, 3);
Origin origin;
origin = static_cast<Origin>(o);
spr = sheet->createSprite(quad, origin);
}
Shared* shrSprite = new Shared(spr);
LuaObject* luaSprite = luax_newinstance(L, Jin_Lua_Sprite, shrSprite);
luaSprite->setDependency((int)SpriteDependency::DEP_SPRITESHEET, luaSSheet);
return 1;
}
// {} = newSprites
LUA_IMPLEMENT int l_newSprites(lua_State* L)
{
LuaObject* luaSS = (LuaObject*)luax_checktype(L, 1, Jin_Lua_SpriteSheet);
SpriteSheet* ss = luaSS->getObject<SpriteSheet>();
int count = luax_checkinteger(L, 2);
int r = luax_checkinteger(L, 3);
int c = luax_checkinteger(L, 4);
int w = luax_checkinteger(L, 5);
int h = luax_checkinteger(L, 6);
vector<Sprite*> sprs;
int argc = luax_gettop(L);
if (argc == 6)
{
sprs = ss->createSprites(count, r, c, w, h, Origin::TOPLEFT);
}
else if (argc >= 8)
{
int ox = luax_checkinteger(L, 7);
int oy = luax_checkinteger(L, 8);
int offx = luax_optinteger(L, 9, 0);
int offy = luax_optinteger(L, 10, 0);
sprs = ss->createSprites(count, r, c, w, h, ox, oy, offx, offy);
}
else if (argc >= 7)
{
int o = luax_checkinteger(L, 7);
Origin origin = static_cast<Origin>(o);
int offx = luax_optinteger(L, 8, 0);
int offy = luax_optinteger(L, 9, 0);
sprs = ss->createSprites(count, r, c, w, h, origin, offx, offy);
}
else
{
luax_error(L, "No matched override function.");
return 1;
}
luax_newtable(L);
LuaObject* graphic = luaSS->getDependency((int)SpriteSheetDependency::DEP_GRAPHIC);
for (int i = 0; i < sprs.size(); ++i)
{
Sprite* spr = sprs[i];
Shared* shrSpr = new Shared(spr);
LuaObject* luaSpr = (LuaObject*)luax_newinstance(L, Jin_Lua_Sprite, shrSpr);
luaSpr->setDependency((int)SpriteDependency::DEP_GRAPHIC, graphic);
luax_rawseti(L, -2, i + 1);
}
return 1;
}
LUA_EXPORT void luaopen_SpriteSheet(lua_State* L)
{
luaL_Reg methods[] = {
{ "__gc", l_gc },
{ "newSprite", l_newSprite },
{ "newSprites", l_newSprites },
{ 0, 0 }
};
luax_newtype(L, Jin_Lua_SpriteSheet, methods);
}
}
}
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