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path: root/src/libjin-lua/modules/graphics/l_mesh.h
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#ifndef __JE_LUA_MESH_H__
#define __JE_LUA_MESH_H__

namespace JinEngine
{
	namespace Lua
	{

		enum class MeshDependency
		{
			DEP_GRAPHIC = 1,
		};

		extern const char* Jin_Lua_Mesh;

		void luaopen_Mesh(lua_State* L);

	}
}

#endif