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path: root/src/libjin-lua/modules/graphics/l_mesh.h
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#ifndef __JE_LUA_MESH_H__
#define __JE_LUA_MESH_H__

namespace JinEngine
{
    namespace Lua
    {

        enum class MeshDependency
        {
            DEP_GRAPHIC = 1,
        };

        extern const char* Jin_Lua_Mesh;

        void luaopen_Mesh(lua_State* L);

    }
}

#endif