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path: root/src/libjin-lua/modules/keyboard/l_keyboard.cpp
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#include "common/l_common.h"
#include "common/l_object.h"

namespace JinEngine
{
    namespace Lua
    {
        //https://wiki.libsdl.org/SDL_Keycode

        LUA_EXPORT int luaopen_keyboard(lua_State* L)
        {
            luax_newlib(L, 0); 
            return 1;
        }

    } // namespace Lua
} // namespace JinEngine