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path: root/src/libjin-lua/modules/time/je_lua_time.cpp
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#include "SDL2/SDL.h"
#include "common/je_lua_common.h"
#include "common/je_lua_object.h"
#include "libjin/jin.h"

#include "je_lua_timer.h"

using namespace JinEngine::Time;

namespace JinEngine
{
    namespace Lua
    {

        LUA_IMPLEMENT int l_sec(lua_State* L)
        {
            luax_pushnumber(L, getSecond()); 
            return 1;
        }

        LUA_IMPLEMENT int l_sleep(lua_State* L)
        {
            double sec = luax_checknumber(L, 1);
            sleep(sec * 1000.0f);
            return 0;
        }

        LUA_IMPLEMENT int l_newTimer(lua_State* L)
        {
            Shared* shrTimer = new Shared(new Timer());
            luax_newinstance(L, Jin_Lua_Timer, shrTimer);
            return 1;
        }

        LUA_IMPLEMENT int l_getDelta(lua_State* L)
        {
            luax_pushnumber(L, Time::getDeltaTime());
            return 1;
        }

        LUA_IMPLEMENT int l_step(lua_State* L)
        {
            Time::step();
            return 0;
        }
    
        LUA_EXPORT int luaopen_time(lua_State* L)
        {
            // Types.
            luaopen_Timer(L);
            // Functions.
            luaL_Reg methods[] = {
                { "second",   l_sec      },
                { "sleep",    l_sleep    },
                { "newTimer", l_newTimer },
                { "step",     l_step     },
                { "getDelta", l_getDelta },
                { 0,          0          },
            };
            luax_newlib(L, methods); 
            return 1; 
        }

    } // namespace Lua
} // namespace JinEngine