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path: root/src/libjin-lua/scripts/tiledmap/tiledmap.lua.h
blob: 47a06000e8a8cb0c1bc121e316e56173c074a2fd (plain)
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/*Auto generated, don't modify by hand.*/
static char tiledmap_lua[] = {
106,105,110,46,116,105,108,101,100,109,97,112,32,61,32,106,105,110,46,116,
105,108,101,100,109,97,112,32,111,114,32,123,125,32,13,10,13,10,108,111,
99,97,108,32,116,105,108,101,100,13,10,13,10,13,10,13,10,45,45,32,
69,120,112,111,114,116,32,116,111,32,74,105,110,46,13,10,13,10,106,105,
110,46,116,105,108,101,100,109,97,112,32,61,32,116,105,108,101,100,13,10,0
};