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/*Auto generated, don't modify by hand.*/ static char tiledmap_lua[] = { 13,10,106,105,110,46,116,105,108,101,100,109,97,112,32,61,32,106,105,110, 46,116,105,108,101,100,109,97,112,32,111,114,32,123,125,32,13,10 };