blob: 60de66d0f9a9b77c1346152b10ceeaa6929817e6 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
|
#ifndef __JIN_AUDIO_H
#define __JIN_AUDIO_H
#include "../modules.h"
#if JIN_MODULES_AUDIO
#include "SDL2/SDL.h"
#include "../utils/macros.h"
#include "../common/Subsystem.hpp"
namespace jin
{
namespace audio
{
class Source;
template<class SubAudioSystem>
class AudioSystem : public Subsystem<SubAudioSystem>
{
public:
virtual void play() = 0;
virtual void stop() = 0;
virtual bool pause() = 0;
virtual bool pause(Source* source) = 0;
virtual bool resume() = 0;
virtual bool resume(Source* source) = 0;
virtual void rewind() = 0;
virtual void setVolume(float volume) = 0;
virtual float getVolume() = 0;
protected:
AudioSystem() {};
virtual ~AudioSystem() {};
SINGLETON(AudioSystem);
};
}
}
#endif // JIN_MODULES_AUDIO
#endif // __JIN_AUDIO_H
|