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#include "buffer.h"
#include "3rdparty/smount/smount.h"
namespace jin
{
namespace filesystem
{
class Filesystem
{
public:
Filesystem();
static Filesystem* get();
/**
* is a path a directroy or a single file
*/
bool isDir(const char* path);
/**
* is a path a directroy or a single file
*/
bool isFile(const char* path);
/**
* is path a valid path
*/
bool exists(const char* path);
/**
* read a file and return data buffer
*/
int read(const char* path, Buffer* buffer);
/**
* set root directory, can only mount once.
*/
void mount(const char* root);
/**
* convret relative path to absolute path
*/
const char* getFull(const char* path);
private:
static Filesystem* fs;
smtShared* S;
};
}
}
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