1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25
#ifndef __JE_ENTITY_H #define __JE_ENTITY_H #include "je_game_object.h" namespace JinEngine { namespace Game { /// /// /// class Entity : public GameObject { public: private: }; } } #endif