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#ifndef __JIN_CANVAS_H
#define __JIN_CANVAS_H
#include "../modules.h"
#if JIN_MODULES_RENDER
#include "drawable.h"
namespace jin
{
namespace graphics
{
class Canvas: public Drawable
{
public:
static Canvas* createCanvas(int w, int h);
static void unbind();
static bool hasbind(GLint fbo);
~Canvas();
void bind();
protected:
Canvas(int w, int h);
GLuint fbo;
static GLint cur;
};
} // render
} // jin
#endif // JIN_MODULES_RENDER
#endif // __JIN_CANVAS_H
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