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#ifndef __LIBJIN_FONT_H
#define __LIBJIN_FONT_H
#include <vector>
#include "Text.h"
namespace jin
{
namespace graphics
{
struct Page;
class Font
{
public:
///
/// Font constructor.
///
Font(unsigned fontsize)
: mFontSize(fontsize)
{
}
///
/// Font destructor.
///
virtual ~Font() {};
///
/// Create page with given text.
///
/// @param text Text to be typesetted.
/// @param lineheight Line height of text.
/// @param spacing Spacing between characters. 0 by default.
/// @return Page if created successfully, otherwise return null.
///
virtual Page* typeset(const Text& text, int lineheight, int spacing = 0) = 0;
///
/// Create page with given unicode codepoints.
///
/// @param content Unicode codepoints to be typesetted.
/// @param lineheight Line height of text.
/// @param spacing Spacing between characters. 0 by default.
/// @return Page if created successfully, otherwise return null.
///
virtual Page* typeset(const Content& content, int lineheight, int spacing = 0) = 0;
///
/// Render page to given position.
///
/// @param page Page to be rendered.
/// @param x X value of the position.
/// @param y Y value of the position.
///
virtual void print(const Page* page, int x, int y) = 0;
///
/// Render unicode codepoints to given position.
///
/// @param content Unicode codepoints to be typesetted.
/// @param x X value of the position.
/// @param y Y value of the position.
/// @param lineheight Line height of the content.
/// @param spacing Spacing between characters.
///
virtual void print(const Content& content, int x, int y, int lineheight, int spacing = 0) = 0;
///
/// Render text to given position.
///
/// @param text Text to be rendered.
/// @param x X value of the position.
/// @param y Y value of the position.
/// @param lineheight Line height of the text.
/// @param spacing Spacing between characters.
///
virtual void print(const Text& text, int x, int y, int lineheight, int spacing = 0) = 0;
///
/// Get font size.
///
/// @return Font size.
///
inline unsigned getFontSize() { return mFontSize; };
protected:
unsigned mFontSize;
};
} // namespace graphics
} // namespace jin
#endif
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