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#ifndef __LIBJIN_TEXT_H
#define __LIBJIN_TEXT_H

#include <vector>

namespace jin
{
namespace graphics
{

	typedef unsigned int Codepoint;

	typedef std::vector<Codepoint> Content;

	class Text;
	class Decoder;

	enum Encode
	{
		UTF8,  // utf-8
		//UTF16, // utf-16
		ASCII, // ASCII
	};

	/* raw encoded text */
	class Text
	{
	public:
		Text(Encode encode, const void* data);
		Text(Encode encode, const void* data, unsigned int length);
		~Text();

		const Content& getContent() const;
		const Content& operator*() const;

	private:
		class Iterator
		{
		public:
			Iterator(const Iterator& itor);
			Iterator(const Encode& encode, const void* data, unsigned int length);
			~Iterator();

			Codepoint get();
			//Iterator begin();
			//Iterator end();
			void toBegin();
			void toEnd();
			Codepoint operator *();
			/* prefix ++ */
			Iterator& operator ++();
			/* postfix ++ */
			Iterator operator ++(int);
			bool operator !=(const Iterator& itor);
			bool operator ==(const Iterator& itor);

		private:
			void operator = (const Iterator&);

			const Encode encode;
			const Decoder* decoder;
			const void* p;
			const void* const data;
			unsigned int length;
		};

		Content content;

	};

} // graphics
} // jin

#endif