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#ifndef __LIBJIN_TEXT_H
#define __LIBJIN_TEXT_H
#include <vector>
namespace jin
{
namespace graphics
{
typedef unsigned int Codepoint;
typedef std::vector<Codepoint> Content;
class Text;
class Decoder;
enum Encode
{
UTF8, // utf-8
//UTF16, // utf-16
ASCII, // ASCII
};
/* raw encoded text */
class Text
{
public:
Text(Encode encode, const void* data);
Text(Encode encode, const void* data, unsigned int length);
~Text();
const Content& getContent() const;
const Content& operator*() const;
private:
class Iterator
{
public:
Iterator(const Iterator& itor);
Iterator(const Encode& encode, const void* data, unsigned int length);
~Iterator();
Codepoint get();
//Iterator begin();
//Iterator end();
void toBegin();
void toEnd();
Codepoint operator *();
/* prefix ++ */
Iterator& operator ++();
/* postfix ++ */
Iterator operator ++(int);
bool operator !=(const Iterator& itor);
bool operator ==(const Iterator& itor);
private:
void operator = (const Iterator&);
const Encode encode;
const Decoder* decoder;
const void* p;
const void* const data;
unsigned int length;
};
Content content;
};
} // graphics
} // jin
#endif
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