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#ifndef __LIBJIN_UTF8_H
#define __LIBJIN_UTF8_H

#include <vector>

#include "je_text.h"

namespace jin
{
	namespace graphics
	{

        ///
        /// Text decoder.
        ///
		class Decoder
		{
		public: 
            /// 
            /// Decode a code unit.
            /// 
            /// @param data Code units. 
            /// @param codepoint Value of code point.
            /// @return Next code unit location.
            ///
			virtual const void* decode(const void* data, Codepoint* codepoint) const = 0 ;

            ///
            /// Get next code unit location.
            /// 
            /// @param data Code units.
            /// @return Next code unit location.
            ///
			virtual const void* next(const void* data) const = 0;
		};

        ///
        /// Utf-8 decoder.
        ///
		class Utf8 : public Decoder 
		{
		public:
            /// 
            /// Decode a code unit.
            /// 
            /// @param data Code units. 
            /// @param codepoint Value of code point.
            /// @return Next code unit location.
            ///
            const void* decode(const void* data, Codepoint* codepoint) const override;

            ///
            /// Get next code unit location.
            /// 
            /// @param data Code units.
            /// @return Next code unit location.
            ///
            const void* next(const void* data) const override;
		};

        ///
        /// Ascii decoder.
        ///
		class Ascii : public Decoder
		{
		public:
            /// 
            /// Decode a code unit.
            /// 
            /// @param data Code units. 
            /// @param codepoint Value of code point.
            /// @return Next code unit location.
            ///
            const void* decode(const void* data, Codepoint* codepoint) const override;

            ///
            /// Get next code unit location.
            /// 
            /// @param data Code units.
            /// @return Next code unit location.
            ///
            const void* next(const void* data) const override;
		};

	} // namespace graphics
} // namespace jin

#endif