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#ifndef __LIBJIN_GRAPHICS_H
#define __LIBJIN_GRAPHICS_H
#include "../jin_configuration.h"
#if LIBJIN_MODULES_RENDER
#include "canvas.h"
#include "color.h"
#include "Shapes.h"
#include "texture.h"
#include "Shader.h"
#include "window.h"
#include "Bitmap.h"
#include "Image.h"
#include "./Font/TTF.h"
#include "./Font/Text.h"
#include "./Font/TextureFont.h"
#endif // LIBJIN_MODULES_RENDER
#endif // __LIBJIN_GRAPHICS_H
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