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#ifndef __LIBJIN_IMAGE_H
#define __LIBJIN_IMAGE_H
#include "Bitmap.h"
namespace jin
{
namespace graphics
{
/* just like bitmap but only from image file*/
/* readonly bitmap */
class Image : public Bitmap
{
public:
static Image* createImage(const void* imgData, size_t size);
~Image();
private:
Image();
void bind(Color* pixels, int w, int h);
void resetPixels(const Color* pixels, int w, int h);
void resetPixels(const Color& pixels, int w, int h);
void setPixel(const Color& pixel, int x, int y);
void setPixels(Color pixels);
void setPixels(Color* pixels);
};
}
}
#endif
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