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path: root/src/libjin/Graphics/Texture.h
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#ifndef __LIBJIN_TEXTURE_H
#define __LIBJIN_TEXTURE_H
#include "../configuration.h"
#if defined(jin_graphics)

#include "../3rdparty/GLee/GLee.h"
#include "Color.h"
#include "Drawable.h"
#include "Bitmap.h"
namespace jin 
{ 
	namespace graphics
	{
        /// 
        /// 
        /// 
		class Texture: public Drawable
		{
		public:
            /// 
            /// 
            /// 
			static Texture* createTexture(Bitmap* bitmap);

            /// 
            /// 
            /// 
			~Texture();

		private:
            /// 
            /// 
            /// 
			Texture(const Bitmap* bitmap);

		};

	} // namespace graphics
} // namespace jin

#endif // jin_graphics

#endif // __LIBJIN_TEXTURE_H