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path: root/src/libjin/Graphics/Texture.h
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#ifndef __LIBJIN_IMAGE_H
#define __LIBJIN_IMAGE_H
#include "../jin_configuration.h"
#if LIBJIN_MODULES_RENDER

#include "../3rdparty/GLee/GLee.h"
#include "Color.h"
#include "Drawable.h"
#include "Bitmap.h"
namespace jin 
{ 
namespace graphics
{

    class Texture: public Drawable
    {
    public:
        static Texture* createTexture(Bitmap* bitmap);

        ~Texture();

    private:
        Texture(const Bitmap* bitmap);

    };

} // graphics
} // jin

#endif // LIBJIN_MODULES_RENDER
#endif // __LIBJIN_IMAGE_H