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#ifndef __JE_GRAPHIC_BATCH_H
#define __JE_GRAPHIC_BATCH_H
#include "je_graphic_single.h"
namespace JinEngine
{
namespace Graphics
{
//
// GraphicsBatch
//
///
/// For reducing draw call. Draw a bunch of graphic.
///
class GraphicBatch : public GraphicSingle
{
public:
void add(int x, int y, float sx = 1, float sy = 1, float r = 0, float ox = 0, float oy = 0);
private:
};
} // namespace Graphics
} // namespace JinEngine
#endif
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