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path: root/src/libjin/Graphics/je_sprite_sheet.h
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#ifndef __JE_SPRITE_SHEET_H__
#define __JE_SPRITE_SHEET_H__

#include <vector>

#include "../math/je_quad.h"

#include "je_sprite.h"

namespace JinEngine
{
    namespace Graphics
    {
       
        class SpriteSheet
        {
        public:
            ///
            /// Create a new sprite in sheet.
            ///
            Sprite* createSprite(const Math::Quad& quad);

        private: 
            class SpriteInSheet : public Sprite
            {
            public:

            private:
                ///
                /// Quad in sprite sheet.
                ///
                Math::Quad quad;

            };

            std::vector<SpriteInSheet> mSprites;
            Graphic* mGraphic;

        };

    } // namespace Graphics 
} // namespace JinEngine 

#endif