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#ifndef __LIBJIN_TEXTURE_H
#define __LIBJIN_TEXTURE_H
#include "../core/je_configuration.h"
#if defined(jin_graphics)
#include "../3rdparty/GLee/GLee.h"
#include "je_color.h"
#include "je_drawable.h"
#include "je_bitmap.h"
namespace jin
{
namespace graphics
{
///
///
///
class Texture: public Drawable
{
public:
///
///
///
static Texture* createTexture(Bitmap* bitmap);
///
///
///
~Texture();
private:
///
///
///
Texture(const Bitmap* bitmap);
};
} // namespace graphics
} // namespace jin
#endif // jin_graphics
#endif // __LIBJIN_TEXTURE_H
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