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path: root/src/libjin/Input/je_mouse.cpp
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#include "../core/je_configuration.h"
#ifdef LIBJIN_MODULES_INPUT    

#include "SDL.h"

#include "je_mouse.h"

namespace JinEngine
{
	namespace Input
	{

		void Mouse::getState(int* x, int* y)
		{
		#ifdef LIBJIN_INPUT_SDL
			SDL_GetMouseState(x, y);
		#endif // LIBJIN_INPUT_SDL
		}

		void Mouse::setVisible(bool visible)
		{
			SDL_ShowCursor(visible ? SDL_ENABLE : SDL_DISABLE);
		}

	} // namespace Input
} // namespace JinEngine

#endif // LIBJIN_MODULES_INPUT