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#ifndef __JE_MOUSE_H__
#define __JE_MOUSE_H__
#include "../core/je_configuration.h"
#if defined(jin_input)

#include "../common/je_singleton.hpp"

namespace JinEngine
{
	namespace Input
	{

        ///
        ///
        ///
		class Mouse : public Singleton<Mouse>
		{
		public:
            ///
            ///
            ///
			void getState(int* x, int* y);

            ///
            ///
            ///
			void setVisible(bool visible);

		private: 
			singleton(Mouse);

            ///
            ///
            ///
			Mouse() {}; 

            ///
            ///
            ///
			~Mouse() {}; 

		};

	} // namespace Input
} // namespace JinEngine

#endif // defined(jin_input)

#endif // __JE_MOUSE_H__