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/**
* Some color operating here. 
*/
#ifndef __JIN_COLOR_H
#define __JIN_COLOR_H
#include "../modules.h"
#if JIN_MODULES_RENDER

#include "../utils/endian.h"

namespace jin 
{
namespace render
{

    union color {
        struct {
#if JIN_BYTEORDER == JIN_BIG_ENDIAN
            unsigned char r, g, b, a;
#else 
            unsigned char a, b, g, r;
#endif
        }rgba;
        int word;
    };

} // render
} // jin

#endif // JIN_MODULES_RENDER
#endif // __JIN_COLOR_H