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#include "../core/je_configuration.h"
#if defined(jin_time)
#include "je_timer.h"
namespace JinEngine
{
namespace Time
{
Timers::Timers()
: timers()
{
}
Timers::~Timers()
{
for (int i = 0; i < timers.size(); ++i)
delete timers[i];
}
void Timers::update(int ms)
{
std::vector<Timer*>::iterator it = timers.begin();
for (; it != timers.end(); )
{
if (!(*it)->process(ms))
{
Timer* t = *it;
timers.erase(it);
delete t;
return;
}
++it;
}
}
void Timers::every(int ms, timer_callback callback, void* p)
{
Timer* t = new Timer(Timer::EVERY, ms, 0, callback, p);
timers.push_back(t);
}
void Timers::after(int ms, timer_callback callback, void* p)
{
Timer* t = new Timer(Timer::AFTER, ms, 0, callback, p);
timers.push_back(t);
}
void Timers::repeat(int ms, int count, timer_callback callback, void* p)
{
Timer* t = new Timer(Timer::REPEAT, ms, count, callback, p);
timers.push_back(t);
}
Timers::Timer::Timer(Type t, int d, int c, timer_callback f, void* p)
: type(t)
, duration(d)
, count(c)
, tickdown(d)
, countdown(c)
, callback(f)
, paramters(p)
{
}
Timers::Timer::~Timer()
{
}
bool Timers::Timer::process(int ms)
{
tickdown -= ms;
if (tickdown <= 0)
{
tickdown = duration;
if (callback != nullptr)
callback(paramters);
if (type == EVERY)
{
}
else if (type == AFTER)
{
return false;
}
else if (type == REPEAT)
{
--countdown;
if (countdown <= 0)
return false;
}
}
return true;
}
} // namespace Time
} // namespace JinEngine
#endif // defined(jin_time)
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