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path: root/src/libjin/audio/source.cpp
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#include "../core/configuration.h"
#if defined(jin_audio)

#include <cstring>

#include "source.h"

namespace JinEngine
{
	namespace Audio
	{

		static int check_header(const void *data, int size, const char *str, int offset) {
			int len = strlen(str);
			return (size >= offset + len) && !memcmp((char*)data + offset, str, len);
		}

		SourceType Source::getType(const void* mem, int size)
		{
			if(check_header(mem, size, "WAVE", 8))
				return SourceType::WAV;
			if(check_header(mem, size, "OggS", 0))
				return SourceType::OGG;
			return SourceType::INVALID;
		}

	} // namespace Audio
} // namespace JinEngine

#endif // jin_audio