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path: root/src/libjin/audio/source.cpp
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#include "../core/configuration.h"
#if defined(jin_audio)

#include <cstring>

#include "source.h"

namespace JinEngine
{
    namespace Audio
    {

        static int check_header(const void *data, int size, const char *str, int offset) {
            int len = strlen(str);
            return (size >= offset + len) && !memcmp((char*)data + offset, str, len);
        }

        SourceType Source::getType(const void* mem, int size)
        {
            if(check_header(mem, size, "WAVE", 8))
                return SourceType::WAV;
            if(check_header(mem, size, "OggS", 0))
                return SourceType::OGG;
            return SourceType::INVALID;
        }

    } // namespace Audio
} // namespace JinEngine

#endif // jin_audio