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#include "../core/configuration.h"
#if defined(jin_filesystem)
#include <string.h>
#include <stdlib.h>
#include <stdio.h> /* defines FILENAME_MAX */
#include "../common/exception.h"
#include "asset_database.h"
namespace JinEngine
{
namespace Filesystem
{
AssetDatabase* AssetDatabase::mAssetDatabase = 0;
AssetDatabase::AssetDatabase()
{
mSmt = smtnewshared();
}
AssetDatabase* AssetDatabase::get()
{
return mAssetDatabase ? mAssetDatabase : (mAssetDatabase = new AssetDatabase());
}
void AssetDatabase::mount(const char * path)
{
int err = smtmount(mSmt, path);
if (err)
{
printf("%s mounted path %s", smterrstr(err), path);
exit(1);
}
}
void AssetDatabase::read(const char* path, Buffer& buffer)
{
size_t size;
byte* data = (byte*)smtread(mSmt, path, &size);
if (data == nullptr)
throw Exception("Could not read file %s.", path);
buffer.bind(data, size);
}
Buffer* read(const char* path)
{
return nullptr;
}
void* AssetDatabase::read(const char* path, unsigned int* len)
{
return smtread(mSmt, path, len);
}
const char* AssetDatabase::getFull(const char* path)
{
return smtfullpath(mSmt, path);
}
bool AssetDatabase::isDir(const char* path)
{
return smtisdir(mSmt, path);
}
bool AssetDatabase::isFile(const char* path)
{
return smtisreg(mSmt, path);
}
bool AssetDatabase::exists(const char* path)
{
return smtexists(mSmt, path) == 0;
}
/*
std::vector<std::string> AssetDatabase::getFiles(const char* path, bool recursive)
{
}
*/
} // namespace Filesystem
} // namespace JinEngine
#endif // jin_filesystem
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