blob: f81ae75ca9762adcd560a913b507e33383302ed7 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
|
#ifndef __JE_GAME_OBJECT_H__
#define __JE_GAME_OBJECT_H__
#include "../core/configuration.h"
#if defined(jin_game)
#include <list>
#include <map>
#include <set>
#include "../common/object.h"
#include "../math/transform.h"
namespace JinEngine
{
namespace Game
{
///
/// Game object base class.
///
class GameObject : public Object
{
public:
///
///
///
virtual ~GameObject() {};
protected:
Math::Transform mTransform;
};
} // namespace Game
} // namespace JinEngine
#endif // jin_game
#endif
|