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path: root/src/libjin/graphics/je_graphics.h
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#ifndef __JE_GRAPHICS_H__
#define __JE_GRAPHICS_H__
#include "../core/je_configuration.h"
#if defined(jin_graphics)

#include "je_canvas.h"
#include "je_color.h"
#include "je_shapes.h"
#include "je_texture.h"
#include "je_window.h"
#include "je_bitmap.h"
#include "je_image.h"
#include "je_sprite.h"
#include "je_sprite_sheet.h"

#include "shaders/je_shader.h"

#include "fonts/je_ttf.h"
#include "fonts/je_text.h"
#include "fonts/je_texture_font.h"

#include "particles/je_particle_system.h"

//struct Stats
//{
//    int drawCalls;
//    int drawCallsBatched;
//    int canvasSwitches;
//    int shaderSwitches;
//    int canvases;
//    int images;
//    int fonts;
//    int64 textureMemory;
//};

#endif // defined(jin_graphics)
#endif // __JE_GRAPHICS_H__