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#ifndef __JE_GEOMETRY_H__
#define __JE_GEOMETRY_H__
#include "../core/configuration.h"
#if defined(jin_graphics)
#include "color.h"
#include "canvas.h"
#include "texture.h"
namespace JinEngine
{
namespace Graphics
{
enum RenderMode {
NONE = 0,
FILL ,
LINE
};
extern void line(int x1, int y1, int x2, int y2);
extern void rect(RenderMode mode, int x, int y, int w, int h);
extern void triangle(RenderMode mode, int x1, int y1, int x2, int y2, int x3, int y3);
extern void circle(RenderMode mode, int x, int y, int r);
extern void point(int x, int y);
extern void points(int n, GLshort* p, GLubyte* c);
extern void polygon(RenderMode mode, float* p, int count);
} // namespace Graphics
} // namespace JinEngine
#endif // jin_graphics
#endif // __JE_GEOMETRY_H__
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