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#ifndef __JE_GEOMETRY_H__
#define __JE_GEOMETRY_H__
#include "../core/configuration.h"
#if defined(jin_graphics)

#include "color.h"
#include "canvas.h"
#include "texture.h"

namespace JinEngine
{
    namespace Graphics
    {

        enum RenderMode {
            NONE = 0,
            FILL ,
            LINE
        };

        extern void line(int x1, int y1, int x2, int y2);
        extern void rect(RenderMode mode, int x, int y, int w, int h);
        extern void triangle(RenderMode mode, int x1, int y1, int x2, int y2, int x3, int y3);
        extern void circle(RenderMode mode, int x, int y, int r);
        extern void point(int x, int y);
        extern void points(int n, GLshort* p, GLubyte* c);
        extern void polygon(RenderMode mode, float* p, int count);

    } // namespace Graphics
} // namespace JinEngine

#endif // jin_graphics

#endif // __JE_GEOMETRY_H__