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#ifndef __JE_MATH_VERTEX_H__
#define __JE_MATH_VERTEX_H__

#include "../math/vector2.hpp"

#include "color.h"

namespace JinEngine
{
	namespace Graphics
	{

		struct Vertex
		{
			Math::Vector2<float> xy;
			Math::Vector2<float> uv;
			Color color;
		};

	}
}

#endif