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#ifndef __JE_MATH_VERTEX_H__
#define __JE_MATH_VERTEX_H__
#include "../math/vector2.hpp"
#include "color.h"
namespace JinEngine
{
namespace Graphics
{
struct Vertex
{
Math::Vector2<float> xy;
Math::Vector2<float> uv;
Color color;
};
}
}
#endif
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