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path: root/src/libjin/input/mouse.cpp
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#include "../core/configuration.h"
#if defined(jin_input)	

#include "SDL.h"

#include "mouse.h"

namespace JinEngine
{
	namespace Input
	{

		void Mouse::getState(int* x, int* y)
		{
		#ifdef jin_input == jin_input_sdl
			SDL_GetMouseState(x, y);
		#endif
		}

		void Mouse::setVisible(bool visible)
		{
			SDL_ShowCursor(visible ? SDL_ENABLE : SDL_DISABLE);
		}

	} // namespace Input
} // namespace JinEngine

#endif // defined(jin_input)