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path: root/src/libjin/input/mouse.cpp
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#include "../core/configuration.h"
#if defined(jin_input)    

#include "SDL.h"

#include "mouse.h"

namespace JinEngine
{
    namespace Input
    {

        void Mouse::getState(int* x, int* y)
        {
        #ifdef jin_input == jin_input_sdl
            SDL_GetMouseState(x, y);
        #endif
        }

        void Mouse::setVisible(bool visible)
        {
            SDL_ShowCursor(visible ? SDL_ENABLE : SDL_DISABLE);
        }

    } // namespace Input
} // namespace JinEngine

#endif // defined(jin_input)