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#ifndef __JE_MOUSE_H__
#define __JE_MOUSE_H__
#include "../core/configuration.h"
#if defined(jin_input)

#include "../common/singleton.hpp"

namespace JinEngine
{
	namespace Input
	{

		///
		///
		///
		class Mouse : public Singleton<Mouse>
		{
		public:
			///
			///
			///
			Mouse() {};

			///
			///
			///
			~Mouse() {};

			///
			///
			///
			void getState(int* x, int* y);

			///
			///
			///
			void setVisible(bool visible);

		};

	} // namespace Input
} // namespace JinEngine

#endif // defined(jin_input)

#endif // __JE_MOUSE_H__