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#include "socket.h"
namespace JinEngine
{
namespace Net
{
Socket::Socket(const Socket& socket)
: mHandle(socket.mHandle)
, mType(socket.mType)
{
}
Socket::Socket(const SocketInformation& info)
: mType(info.type)
{
if (mType == SocketType::TCP)
{
tk_IPaddress ip;
ip.host = info.address;
ip.port = info.port;
mHandle.tcpHandle = tk_tcp_open(ip);
}
else if (mType == SocketType::UDP)
{
mHandle.udpHandle = tk_udp_open(info.port);
}
}
Socket::Socket(SocketType type, const char* address, unsigned short port)
{
mType = type;
if (mType == SocketType::TCP)
{
tk_IPaddress ip;
#if jin_net == jin_net_tekcos
ip.host = tk_strtohl(address);
ip.port = port;
mHandle.tcpHandle = tk_tcp_open(ip);
#endif
}
else if (mType == SocketType::UDP)
{
mHandle.udpHandle = tk_udp_open(port);
}
}
Socket::Socket(SocketType type, unsigned int address, unsigned short port)
{
mType = type;
if (mType == SocketType::TCP)
{
tk_IPaddress ip;
ip.host = address;
ip.port = port;
mHandle.tcpHandle = tk_tcp_open(ip);
}
else if (mType == SocketType::UDP)
{
mHandle.udpHandle = tk_udp_open(port);
}
}
Socket::Socket(SocketType type, unsigned short port)
{
mType = type;
if (mType == SocketType::TCP)
{
tk_IPaddress ip;
ip.host = 0;
ip.port = port;
mHandle.tcpHandle = tk_tcp_open(ip);
}
else if (mType == SocketType::UDP)
{
mHandle.udpHandle = tk_udp_open(port);
}
}
#if jin_net == jin_net_tekcos
Socket::Socket(const tk_TCPsocket& tcphandle)
{
mHandle.tcpHandle = tcphandle;
}
Socket::Socket(const tk_UDPsocket& udphandle)
{
mHandle.udpHandle = udphandle;
}
#endif // jin_net == jin_net_tekcos
Socket::~Socket()
{
}
void Socket::configureBlocking(bool blocking)
{
if (mType != SocketType::TCP)
return;
#if jin_net == jin_net_tekcos
if (blocking)
tk_tcp_blocking(&mHandle.tcpHandle);
else
tk_tcp_nonblocking(&mHandle.tcpHandle);
#endif
}
Socket* Socket::accept()
{
if (mType != SocketType::TCP)
return nullptr;
Socket* client;
#if jin_net == jin_net_tekcos
tk_TCPsocket socket = tk_tcp_accept(&mHandle.tcpHandle);
client = new Socket(socket);
#endif
return client;
}
int Socket::receive(char* buffer, int size)
{
if (mType != SocketType::TCP)
return 0;
#if jin_net == jin_net_tekcos
int len;
tk_tcp_recv(&mHandle.tcpHandle, buffer, size, &len);
return len;
#endif
}
int Socket::send(char* buffer, int size)
{
if (mType != SocketType::TCP)
return 0;
#if jin_net == jin_net_tekcos
int len;
tk_tcp_send(&mHandle.tcpHandle, buffer, size, &len);
return len;
#endif
}
void Socket::sendTo(char* buffer, int size, unsigned int address, unsigned int port)
{
if (mType != SocketType::UDP)
return;
#if jin_net == jin_net_tekcos
tk_UDPpack pack;
pack.data = buffer;
pack.len = size;
pack.ip.host = address;
pack.ip.port = port;
tk_udp_sendto(&mHandle.udpHandle, &pack);
#endif
}
int Socket::receiveFrom(char* buffer, int size, unsigned int address, unsigned int port)
{
if (mType != SocketType::UDP)
return 0;
int len;
#if jin_net == jin_net_tekcos
tk_UDPpack pack;
pack.data = buffer;
pack.len = size;
pack.ip.host = address;
pack.ip.port = port;
tk_udp_recvfrom(&mHandle.udpHandle, &pack);
return pack.len;
#endif
}
void Socket::close()
{
if (mType == SocketType::TCP)
{
#if jin_net == jin_net_tekcos
tk_tcp_close(&mHandle.tcpHandle);
#endif
}
else if (mType == SocketType::UDP)
{
#if jin_net == jin_net_tekcos
tk_udp_close(&mHandle.udpHandle);
#endif
}
}
} // namespace Net
} // namespace JinEngine
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