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path: root/src/libjin/utils/unittest.cpp
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#include "utils.h"
#if UNITTEST

#include <iostream>
#include <stdio.h>
#include <fstream>
#include "../audio/sdl/source.h"
#include "../audio/sdl/audio.h"

using namespace jin::audio;
using namespace std;

int main(int argc, char* argv[])
{
    Audio* audio = SDLAudio::get();
    audio->init(0);
    SDLSource* source = SDLSource::createSource("a.ogg");
    SDLSource* source2 = SDLSource::createSource("a.wav");
    //source->play();
    source2->play();
    source->setLoop(true);
    source2->setLoop(true);
    int i = 0;
    while (true)
    {
        SDL_Delay(1000);
    }
    audio->quit();
    return 0;
}

#endif