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path: root/src/lua/bit/luaopen_bit.cpp
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#include "lua/luax.h"
#include "libjin/jin.h"

namespace jin
{
namespace lua
{

    static int l_and(lua_State* L)
    {
        int a = luax_checkinteger(L, 1);
        int b = luax_checkinteger(L, 2);
        luax_pushinteger(L, a & b);
        return 1;
    }

    static int l_or(lua_State* L)
    {
        int a = luax_checkinteger(L, 1);
        int b = luax_checkinteger(L, 2);
        luax_pushinteger(L, a | b);
        return 1;
    }

    static int l_xor(lua_State* L)
    {
        int a = luax_checkinteger(L, 1);
        int b = luax_checkinteger(L, 2);
        luax_pushinteger(L, a ^ b);
        return 1;
    }

    static int l_not(lua_State* L)
    {
        int n = luax_checkinteger(L, 1);
        luax_pushinteger(L, ~n);
        return 1;
    }

    static int l_lshift(lua_State* L)
    {
        int a = luax_checkinteger(L, 1);
        int b = luax_checkinteger(L, 2);
        luax_pushinteger(L, a << b);
        return 1;
    }

    static int l_rshift(lua_State* L)
    {
        int a = luax_checkinteger(L, 1);
        int b = luax_checkinteger(L, 2);
        luax_pushinteger(L, a >> b);
        return 1;
    }

    static int l_include(lua_State* L)
    {
        int a = luax_checkinteger(L, 1);
        int b = luax_checkinteger(L, 2);
        luax_pushboolean(L, (a & b) == b);
        return 1;
    }

    // return buffer, size
    static int l_write(lua_State* L)
    {

    }

    static const luaL_Reg f[] = {
        { "AND", l_and },
        { "OR" , l_or },
        { "XOR", l_xor },
        { "NOT", l_not },
        { "LS", l_lshift },
        { "RS", l_rshift },
        { "INC", l_include },

        { "write", l_write}, 

        { 0, 0 }
    };

    int luaopen_bit(lua_State* L)
    {
        luax_newlib(L, f);
        return 1;
    }

}
}